#E1CDB2

Closest named color: Pale Oak (#DBCFB0). oklch(85.8% 0.043 75.4), rgb(225, 205, 178).

Aa

Black text reads best on this color (13.57:1).

About this color

#E1CDB2 is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.043 and its hue 75°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.011 away. Black text reads best on it, at 13.57:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.043)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.57:1
White text1.54:1

Values

HEX#E1CDB2
RGBrgb(225, 205, 178)
HSLhsl(34, 44%, 79%)
OKLCHoklch(85.8% 0.043 75.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E1CDB2 1.54:1 Fails Lc -28.5 Dividers and decoration only
Black text on #E1CDB2 13.57:1 AAA Lc 78.6 Fine for body text
#E1CDB2 text on white 1.54:1 Fails Lc 25.2 Dividers and decoration only
#E1CDB2 text on black 13.57:1 AAA Lc -77.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F0

    oklch(97.1% 0.007 80.7)

  2. Step 100

    100

    #F0E9DE

    oklch(93.6% 0.017 79.3)

  3. Step 200

    200 (this color)

    #E1CDB2

    oklch(85.8% 0.043 75.4)

  4. Step 300

    300

    #D6BC9A

    oklch(80.9% 0.055 74.3)

  5. Step 400

    400

    #C19961

    oklch(70.8% 0.088 74.9)

  6. Step 500

    500

    #B07F30

    oklch(63.1% 0.112 75.8)

  7. Step 600

    600

    #9A6800

    oklch(55.6% 0.117 75.8)

  8. Step 700

    700

    #825700

    oklch(49.1% 0.103 75.7)

  9. Step 800

    800

    #6B4700

    oklch(42.8% 0.09 75.9)

  10. Step 900

    900

    #583B0A

    oklch(37.7% 0.073 74.9)

  11. Step 950

    950

    #332309

    oklch(27% 0.046 76.5)

Export this scale for Tailwind in the Tailwind colors tool

#E1CDB2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D5CDB00.017
Deuteranopia (no green cones)#DAD2B30.015
Tritanopia (no blue cones)#EAC8C50.036
Achromatopsia (no color)#D0D0D00.043

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E1CDB2

    #E1CDB2

    oklch(85.8% 0.043 75.4)

  • #BED2ED

    #BED2ED

    oklch(85.7% 0.043 255.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E1CDB2

    #E1CDB2

    oklch(85.8% 0.043 75.4)

  • #E9C8BA

    #E9C8BA

    oklch(85.7% 0.042 44.3)

  • #D4D2B3

    #D4D2B3

    oklch(85.7% 0.042 104.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E1CDB2

    #E1CDB2

    oklch(85.8% 0.043 75.4)

  • #B4D7E6

    #B4D7E6

    oklch(85.9% 0.042 225.7)

  • #CDCDEC

    #CDCDEC

    oklch(85.8% 0.043 285.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E1CDB2

    #E1CDB2

    oklch(85.8% 0.043 75.4)

  • #B1DAD9

    #B1DAD9

    oklch(85.9% 0.043 194.5)

  • #DBC8E4

    #DBC8E4

    oklch(85.7% 0.043 315)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E1CDB2

    #E1CDB2

    oklch(85.8% 0.043 75.4)

  • #B7DACA

    #B7DACA

    oklch(85.8% 0.043 166)

  • #BED2ED

    #BED2ED

    oklch(85.7% 0.043 255.9)

  • #E6C6D6

    #E6C6D6

    oklch(85.8% 0.042 346.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E1CDB2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E1CDB2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.