#E1CDAA

Closest named color: Pale Oak (#DBCFB0). oklch(85.6% 0.052 81.6), rgb(225, 205, 170).

Aa

Black text reads best on this color (13.51:1).

About this color

#E1CDAA is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.052 and its hue 82°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.010 away. Black text reads best on it, at 13.51:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.052)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.51:1
White text1.55:1

Values

HEX#E1CDAA
RGBrgb(225, 205, 170)
HSLhsl(38, 48%, 77%)
OKLCHoklch(85.6% 0.052 81.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E1CDAA 1.55:1 Fails Lc -28.8 Dividers and decoration only
Black text on #E1CDAA 13.51:1 AAA Lc 78.3 Fine for body text
#E1CDAA text on white 1.55:1 Fails Lc 25.4 Dividers and decoration only
#E1CDAA text on black 13.51:1 AAA Lc -77.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5EF

    oklch(97.1% 0.009 84.6)

  2. Step 100

    100

    #F0E9DC

    oklch(93.6% 0.019 83.1)

  3. Step 200

    200 (this color)

    #E1CDAA

    oklch(85.6% 0.052 81.6)

  4. Step 300

    300

    #D6BD90

    oklch(80.9% 0.066 82)

  5. Step 400

    400

    #C29A4D

    oklch(70.8% 0.107 81.9)

  6. Step 500

    500

    #B18000

    oklch(63.2% 0.13 81.5)

  7. Step 600

    600

    #956B00

    oklch(55.6% 0.115 81.4)

  8. Step 700

    700

    #7D5A00

    oklch(49.1% 0.101 82.2)

  9. Step 800

    800

    #674900

    oklch(42.7% 0.088 81.6)

  10. Step 900

    900

    #563C00

    oklch(37.6% 0.078 81.1)

  11. Step 950

    950

    #342300

    oklch(27% 0.056 81.4)

Export this scale for Tailwind in the Tailwind colors tool

#E1CDAA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D6CCA80.016
Deuteranopia (no green cones)#DBD1AB0.012
Tritanopia (no blue cones)#EAC7C30.044
Achromatopsia (no color)#CFCFCF0.052

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E1CDAA

    #E1CDAA

    oklch(85.6% 0.052 81.6)

  • #BDD1F2

    #BDD1F2

    oklch(85.6% 0.051 260.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E1CDAA

    #E1CDAA

    oklch(85.6% 0.052 81.6)

  • #ECC7B1

    #ECC7B1

    oklch(85.6% 0.052 52.5)

  • #D0D4AD

    #D0D4AD

    oklch(85.7% 0.052 112.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E1CDAA

    #E1CDAA

    oklch(85.6% 0.052 81.6)

  • #AED6EC

    #AED6EC

    oklch(85.5% 0.052 232.2)

  • #CFCAF0

    #CFCAF0

    oklch(85.5% 0.053 291.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E1CDAA

    #E1CDAA

    oklch(85.6% 0.052 81.6)

  • #A9DADE

    #A9DADE

    oklch(85.5% 0.051 202.5)

  • #E0C5E4

    #E0C5E4

    oklch(85.6% 0.051 321.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E1CDAA

    #E1CDAA

    oklch(85.6% 0.052 81.6)

  • #AEDBCB

    #AEDBCB

    oklch(85.5% 0.052 171.3)

  • #BDD1F2

    #BDD1F2

    oklch(85.6% 0.051 260.4)

  • #ECC2D3

    #ECC2D3

    oklch(85.5% 0.053 352)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E1CDAA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E1CDAA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.