#E1CDA0

Closest named color: Pale Oak (#DBCFB0). oklch(85.4% 0.063 86.8), rgb(225, 205, 160).

Aa

Black text reads best on this color (13.44:1).

About this color

#E1CDA0 is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.063 and its hue 87°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.020 away. Black text reads best on it, at 13.44:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.063)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.44:1
White text1.56:1

Values

HEX#E1CDA0
RGBrgb(225, 205, 160)
HSLhsl(42, 52%, 75%)
OKLCHoklch(85.4% 0.063 86.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E1CDA0 1.56:1 Fails Lc -29.1 Dividers and decoration only
Black text on #E1CDA0 13.44:1 AAA Lc 78.0 Fine for body text
#E1CDA0 text on white 1.56:1 Fails Lc 25.7 Dividers and decoration only
#E1CDA0 text on black 13.44:1 AAA Lc -77.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5ED

    oklch(97.1% 0.011 84.6)

  2. Step 100

    100

    #F1E9D9

    oklch(93.6% 0.023 84.6)

  3. Step 200

    200 (this color)

    #E1CDA0

    oklch(85.4% 0.063 86.8)

  4. Step 300

    300

    #D7BE83

    oklch(80.9% 0.082 87.5)

  5. Step 400

    400

    #C49A2D

    oklch(70.7% 0.13 86.4)

  6. Step 500

    500

    #AB8300

    oklch(63.1% 0.129 87)

  7. Step 600

    600

    #906E00

    oklch(55.7% 0.114 87.1)

  8. Step 700

    700

    #795C00

    oklch(49.1% 0.1 87.1)

  9. Step 800

    800

    #644B00

    oklch(42.8% 0.087 86.6)

  10. Step 900

    900

    #533E00

    oklch(37.6% 0.077 86.9)

  11. Step 950

    950

    #322400

    oklch(27% 0.055 86.6)

Export this scale for Tailwind in the Tailwind colors tool

#E1CDA0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D8CC9D0.014
Deuteranopia (no green cones)#DDD1A10.011
Tritanopia (no blue cones)#ECC5C10.058
Achromatopsia (no color)#CFCFCF0.063

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E1CDA0

    #E1CDA0

    oklch(85.4% 0.063 86.8)

  • #BCCFFA

    #BCCFFA

    oklch(85.5% 0.064 266.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E1CDA0

    #E1CDA0

    oklch(85.4% 0.063 86.8)

  • #F0C5A7

    #F0C5A7

    oklch(85.3% 0.064 56.6)

  • #CCD5A6

    #CCD5A6

    oklch(85.4% 0.063 116.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E1CDA0

    #E1CDA0

    oklch(85.4% 0.063 86.8)

  • #A8D6F4

    #A8D6F4

    oklch(85.4% 0.064 237.1)

  • #D3C7F4

    #D3C7F4

    oklch(85.4% 0.063 297.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E1CDA0

    #E1CDA0

    oklch(85.4% 0.063 86.8)

  • #9EDBE4

    #9EDBE4

    oklch(85.3% 0.063 207.5)

  • #E6C1E5

    #E6C1E5

    oklch(85.4% 0.063 327)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E1CDA0

    #E1CDA0

    oklch(85.4% 0.063 86.8)

  • #A3DDCE

    #A3DDCE

    oklch(85.4% 0.063 177)

  • #BCCFFA

    #BCCFFA

    oklch(85.5% 0.064 266.3)

  • #F2BED0

    #F2BED0

    oklch(85.3% 0.064 355.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E1CDA0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E1CDA0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.