#E1CBCE

Closest named color: Light Gray (#D3D3D3). oklch(86.1% 0.025 8.2), rgb(225, 203, 206).

Aa

Black text reads best on this color (13.63:1).

About this color

#E1CBCE is a light close to neutral grey. In OKLCH its lightness is 86%, its chroma 0.025. It has too little chroma to lean warm or cool. The nearest named color is Light Gray (#D3D3D3), ΔE 0.026 away. Black text reads best on it, at 13.63:1.

Hue familyNeutrals
Lightnesslight (86%)
Chromaclose to neutral grey (0.025)
Temperatureneutral
Nearest nameLight Gray (#D3D3D3)
Black text13.63:1
White text1.54:1

Values

HEX#E1CBCE
RGBrgb(225, 203, 206)
HSLhsl(352, 27%, 84%)
OKLCHoklch(86.1% 0.025 8.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E1CBCE 1.54:1 Fails Lc -28.2 Dividers and decoration only
Black text on #E1CBCE 13.63:1 AAA Lc 78.8 Fine for body text
#E1CBCE text on white 1.54:1 Fails Lc 24.9 Dividers and decoration only
#E1CBCE text on black 13.63:1 AAA Lc -78.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F4F5

    oklch(97.1% 0.004 360)

  2. Step 100

    100

    #F0E7E8

    oklch(93.5% 0.01 9.5)

  3. Step 200

    200 (this color)

    #E1CBCE

    oklch(86.1% 0.025 8.2)

  4. Step 300

    300

    #D4B9BC

    oklch(81% 0.031 10.2)

  5. Step 400

    400

    #BE949A

    oklch(70.7% 0.051 8.9)

  6. Step 500

    500

    #AD7982

    oklch(63.1% 0.066 7.7)

  7. Step 600

    600

    #98626B

    oklch(55.7% 0.071 8.7)

  8. Step 700

    700

    #815159

    oklch(49.1% 0.065 8.9)

  9. Step 800

    800

    #694249

    oklch(42.6% 0.055 7.9)

  10. Step 900

    900

    #56383D

    oklch(37.7% 0.043 8.4)

  11. Step 950

    950

    #322124

    oklch(27% 0.027 7.3)

Export this scale for Tailwind in the Tailwind colors tool

#E1CBCE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#CECECE0.027
Deuteranopia (no green cones)#D3D2CE0.025
Tritanopia (no blue cones)#E6CACC0.007
Achromatopsia (no color)#D0D0D00.025

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E1CBCE

    #E1CBCE

    oklch(86.1% 0.025 8.2)

  • #C0D7D4

    #C0D7D4

    oklch(86.1% 0.025 187.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E1CBCE

    #E1CBCE

    oklch(86.1% 0.025 8.2)

  • #DDCBD7

    #DDCBD7

    oklch(86% 0.026 337.9)

  • #E1CCC6

    #E1CCC6

    oklch(86.1% 0.025 36.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E1CBCE

    #E1CBCE

    oklch(86.1% 0.025 8.2)

  • #C5D7CB

    #C5D7CB

    oklch(86.2% 0.025 156.7)

  • #C0D6DC

    #C0D6DC

    oklch(86.2% 0.025 215.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E1CBCE

    #E1CBCE

    oklch(86.1% 0.025 8.2)

  • #CCD5C4

    #CCD5C4

    oklch(86.1% 0.025 129.9)

  • #C5D3E1

    #C5D3E1

    oklch(86% 0.025 248.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E1CBCE

    #E1CBCE

    oklch(86.1% 0.025 8.2)

  • #D5D2C0

    #D5D2C0

    oklch(86.1% 0.025 99.2)

  • #C0D7D4

    #C0D7D4

    oklch(86.1% 0.025 187.2)

  • #CDD0E2

    #CDD0E2

    oklch(86.1% 0.025 278.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E1CBCE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E1CBCE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.