#E1CBCB

Closest named color: Light Gray (#D3D3D3). oklch(86% 0.025 17.6), rgb(225, 203, 203).

Aa

Black text reads best on this color (13.60:1).

About this color

#E1CBCB is a light close to neutral grey. In OKLCH its lightness is 86%, its chroma 0.025. It has too little chroma to lean warm or cool. The nearest named color is Light Gray (#D3D3D3), ΔE 0.026 away. Black text reads best on it, at 13.60:1.

Hue familyNeutrals
Lightnesslight (86%)
Chromaclose to neutral grey (0.025)
Temperatureneutral
Nearest nameLight Gray (#D3D3D3)
Black text13.60:1
White text1.54:1

Values

HEX#E1CBCB
RGBrgb(225, 203, 203)
HSLhsl(0, 27%, 84%)
OKLCHoklch(86% 0.025 17.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E1CBCB 1.54:1 Fails Lc -28.4 Dividers and decoration only
Black text on #E1CBCB 13.60:1 AAA Lc 78.7 Fine for body text
#E1CBCB text on white 1.54:1 Fails Lc 25.1 Dividers and decoration only
#E1CBCB text on black 13.60:1 AAA Lc -78.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F4F4

    oklch(97% 0.004 17.2)

  2. Step 100

    100

    #F0E7E7

    oklch(93.5% 0.01 17.3)

  3. Step 200

    200 (this color)

    #E1CBCB

    oklch(86% 0.025 17.6)

  4. Step 300

    300

    #D5B9B9

    oklch(81% 0.032 17.8)

  5. Step 400

    400

    #BE9495

    oklch(70.6% 0.051 16.8)

  6. Step 500

    500

    #AD7A7B

    oklch(63.1% 0.064 17.7)

  7. Step 600

    600

    #986264

    oklch(55.5% 0.07 17.2)

  8. Step 700

    700

    #825153

    oklch(49.1% 0.066 17.1)

  9. Step 800

    800

    #6A4344

    oklch(42.8% 0.054 17.9)

  10. Step 900

    900

    #563839

    oklch(37.6% 0.043 17.1)

  11. Step 950

    950

    #322122

    oklch(26.9% 0.026 15.1)

Export this scale for Tailwind in the Tailwind colors tool

#E1CBCB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#CFCECB0.026
Deuteranopia (no green cones)#D3D1CB0.024
Tritanopia (no blue cones)#E6C9CB0.008
Achromatopsia (no color)#D0D0D00.025

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E1CBCB

    #E1CBCB

    oklch(86% 0.025 17.6)

  • #BFD6D7

    #BFD6D7

    oklch(85.9% 0.025 199.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E1CBCB

    #E1CBCB

    oklch(86% 0.025 17.6)

  • #DECBD4

    #DECBD4

    oklch(86% 0.024 347.3)

  • #E0CDC3

    #E0CDC3

    oklch(86.1% 0.025 49.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E1CBCB

    #E1CBCB

    oklch(86% 0.025 17.6)

  • #C2D7CE

    #C2D7CE

    oklch(86.1% 0.026 168.1)

  • #C1D5DE

    #C1D5DE

    oklch(86.1% 0.025 226.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E1CBCB

    #E1CBCB

    oklch(86% 0.025 17.6)

  • #CAD5C6

    #CAD5C6

    oklch(86% 0.024 137.3)

  • #C7D2E2

    #C7D2E2

    oklch(86% 0.025 257.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E1CBCB

    #E1CBCB

    oklch(86% 0.025 17.6)

  • #D2D3C0

    #D2D3C0

    oklch(86.1% 0.026 109.4)

  • #BFD6D7

    #BFD6D7

    oklch(85.9% 0.025 199.9)

  • #D0CFE1

    #D0CFE1

    oklch(86.1% 0.025 288.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E1CBCB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E1CBCB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.