#E1CBB2

Closest named color: Pale Oak (#DBCFB0). oklch(85.4% 0.042 70.8), rgb(225, 203, 178).

Aa

Black text reads best on this color (13.38:1).

About this color

#E1CBB2 is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.042 and its hue 71°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.014 away. Black text reads best on it, at 13.38:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.042)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.38:1
White text1.56:1

Values

HEX#E1CBB2
RGBrgb(225, 203, 178)
HSLhsl(32, 44%, 79%)
OKLCHoklch(85.4% 0.042 70.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E1CBB2 1.56:1 Fails Lc -29.4 Dividers and decoration only
Black text on #E1CBB2 13.38:1 AAA Lc 77.8 Fine for body text
#E1CBB2 text on white 1.56:1 Fails Lc 26.0 Dividers and decoration only
#E1CBB2 text on black 13.38:1 AAA Lc -77.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5F0

    oklch(97.2% 0.008 73.7)

  2. Step 100

    100

    #F1E8DF

    oklch(93.6% 0.016 67.6)

  3. Step 200

    200 (this color)

    #E1CBB2

    oklch(85.4% 0.042 70.8)

  4. Step 300

    300

    #D7BB9B

    oklch(80.8% 0.054 70.7)

  5. Step 400

    400

    #C39864

    oklch(70.8% 0.086 71)

  6. Step 500

    500

    #B37D36

    oklch(63.1% 0.11 70.7)

  7. Step 600

    600

    #9E6502

    oklch(55.5% 0.119 70.9)

  8. Step 700

    700

    #865400

    oklch(49.1% 0.106 70.2)

  9. Step 800

    800

    #6E4500

    oklch(42.8% 0.092 71.2)

  10. Step 900

    900

    #593A0F

    oklch(37.6% 0.071 70.6)

  11. Step 950

    950

    #34220B

    oklch(26.9% 0.045 70.4)

Export this scale for Tailwind in the Tailwind colors tool

#E1CBB2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D3CBB00.020
Deuteranopia (no green cones)#D8D0B30.017
Tritanopia (no blue cones)#EAC6C40.035
Achromatopsia (no color)#CECECE0.042

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E1CBB2

    #E1CBB2

    oklch(85.4% 0.042 70.8)

  • #BBD2EA

    #BBD2EA

    oklch(85.4% 0.042 249.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E1CBB2

    #E1CBB2

    oklch(85.4% 0.042 70.8)

  • #E8C7BB

    #E8C7BB

    oklch(85.5% 0.041 41)

  • #D5D0B1

    #D5D0B1

    oklch(85.3% 0.042 99.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E1CBB2

    #E1CBB2

    oklch(85.4% 0.042 70.8)

  • #B2D6E2

    #B2D6E2

    oklch(85.4% 0.042 220)

  • #C9CDEB

    #C9CDEB

    oklch(85.5% 0.042 279.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E1CBB2

    #E1CBB2

    oklch(85.4% 0.042 70.8)

  • #B1D8D5

    #B1D8D5

    oklch(85.3% 0.041 190.7)

  • #D8C8E4

    #D8C8E4

    oklch(85.4% 0.042 310.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E1CBB2

    #E1CBB2

    oklch(85.4% 0.042 70.8)

  • #B8D8C6

    #B8D8C6

    oklch(85.4% 0.042 160.8)

  • #BBD2EA

    #BBD2EA

    oklch(85.4% 0.042 249.4)

  • #E3C5D7

    #E3C5D7

    oklch(85.4% 0.041 341.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E1CBB2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E1CBB2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.