#E1CBAF

Closest named color: Pale Oak (#DBCFB0). oklch(85.3% 0.045 73.8), rgb(225, 203, 175).

Aa

Black text reads best on this color (13.36:1).

About this color

#E1CBAF is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.045 and its hue 74°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.012 away. Black text reads best on it, at 13.36:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.045)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.36:1
White text1.57:1

Values

HEX#E1CBAF
RGBrgb(225, 203, 175)
HSLhsl(34, 45%, 78%)
OKLCHoklch(85.3% 0.045 73.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E1CBAF 1.57:1 Fails Lc -29.5 Dividers and decoration only
Black text on #E1CBAF 13.36:1 AAA Lc 77.7 Fine for body text
#E1CBAF text on white 1.57:1 Fails Lc 26.1 Dividers and decoration only
#E1CBAF text on black 13.36:1 AAA Lc -77.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5F0

    oklch(97.2% 0.008 73.7)

  2. Step 100

    100

    #F1E8DE

    oklch(93.5% 0.017 70.5)

  3. Step 200

    200 (this color)

    #E1CBAF

    oklch(85.3% 0.045 73.8)

  4. Step 300

    300

    #D8BC98

    oklch(81% 0.058 73.8)

  5. Step 400

    400

    #C3985D

    oklch(70.7% 0.092 74.1)

  6. Step 500

    500

    #B47D28

    oklch(63.1% 0.119 73.6)

  7. Step 600

    600

    #9C6700

    oklch(55.7% 0.118 73.9)

  8. Step 700

    700

    #835600

    oklch(49.1% 0.104 74.1)

  9. Step 800

    800

    #6C4600

    oklch(42.7% 0.091 73.9)

  10. Step 900

    900

    #5A3A04

    oklch(37.7% 0.078 73.3)

  11. Step 950

    950

    #352207

    oklch(27% 0.049 72.3)

Export this scale for Tailwind in the Tailwind colors tool

#E1CBAF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D4CBAD0.019
Deuteranopia (no green cones)#D9D0B00.016
Tritanopia (no blue cones)#EAC5C30.038
Achromatopsia (no color)#CECECE0.045

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E1CBAF

    #E1CBAF

    oklch(85.3% 0.045 73.8)

  • #BBD1EC

    #BBD1EC

    oklch(85.3% 0.045 253.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E1CBAF

    #E1CBAF

    oklch(85.3% 0.045 73.8)

  • #E9C6B7

    #E9C6B7

    oklch(85.3% 0.045 44.5)

  • #D3D1AF

    #D3D1AF

    oklch(85.3% 0.046 104.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E1CBAF

    #E1CBAF

    oklch(85.3% 0.045 73.8)

  • #B0D6E5

    #B0D6E5

    oklch(85.4% 0.045 223.8)

  • #CACCEC

    #CACCEC

    oklch(85.4% 0.044 282.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E1CBAF

    #E1CBAF

    oklch(85.3% 0.045 73.8)

  • #AED9D7

    #AED9D7

    oklch(85.4% 0.045 192.8)

  • #DAC7E4

    #DAC7E4

    oklch(85.4% 0.045 314.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E1CBAF

    #E1CBAF

    oklch(85.3% 0.045 73.8)

  • #B5D9C7

    #B5D9C7

    oklch(85.4% 0.045 163.7)

  • #BBD1EC

    #BBD1EC

    oklch(85.3% 0.045 253.6)

  • #E5C4D6

    #E5C4D6

    oklch(85.4% 0.044 344.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E1CBAF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E1CBAF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.