#E1CBAD

Closest named color: Pale Oak (#DBCFB0). oklch(85.3% 0.047 75.6), rgb(225, 203, 173).

Aa

Black text reads best on this color (13.34:1).

About this color

#E1CBAD is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.047 and its hue 76°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.012 away. Black text reads best on it, at 13.34:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.047)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.34:1
White text1.57:1

Values

HEX#E1CBAD
RGBrgb(225, 203, 173)
HSLhsl(35, 46%, 78%)
OKLCHoklch(85.3% 0.047 75.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E1CBAD 1.57:1 Fails Lc -29.5 Dividers and decoration only
Black text on #E1CBAD 13.34:1 AAA Lc 77.7 Fine for body text
#E1CBAD text on white 1.57:1 Fails Lc 26.1 Dividers and decoration only
#E1CBAD text on black 13.34:1 AAA Lc -76.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5F0

    oklch(97.2% 0.008 73.7)

  2. Step 100

    100

    #F1E9DD

    oklch(93.7% 0.018 78.2)

  3. Step 200

    200 (this color)

    #E1CBAD

    oklch(85.3% 0.047 75.6)

  4. Step 300

    300

    #D8BC95

    oklch(81% 0.061 75.9)

  5. Step 400

    400

    #C49858

    oklch(70.7% 0.097 75.4)

  6. Step 500

    500

    #B47D1C

    oklch(63% 0.124 75.5)

  7. Step 600

    600

    #9A6800

    oklch(55.6% 0.117 75.8)

  8. Step 700

    700

    #825700

    oklch(49.1% 0.103 75.7)

  9. Step 800

    800

    #6B4700

    oklch(42.8% 0.09 75.9)

  10. Step 900

    900

    #593A00

    oklch(37.5% 0.079 75.4)

  11. Step 950

    950

    #352205

    oklch(27% 0.051 73.9)

Export this scale for Tailwind in the Tailwind colors tool

#E1CBAD with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D4CBAB0.019
Deuteranopia (no green cones)#D9D0AE0.016
Tritanopia (no blue cones)#EAC5C30.041
Achromatopsia (no color)#CECECE0.047

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E1CBAD

    #E1CBAD

    oklch(85.3% 0.047 75.6)

  • #BBD1EE

    #BBD1EE

    oklch(85.4% 0.047 255.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E1CBAD

    #E1CBAD

    oklch(85.3% 0.047 75.6)

  • #EAC6B5

    #EAC6B5

    oklch(85.3% 0.047 46.8)

  • #D2D1AE

    #D2D1AE

    oklch(85.2% 0.047 106)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E1CBAD

    #E1CBAD

    oklch(85.3% 0.047 75.6)

  • #AFD6E6

    #AFD6E6

    oklch(85.3% 0.047 224.7)

  • #CBCBED

    #CBCBED

    oklch(85.3% 0.047 285.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E1CBAD

    #E1CBAD

    oklch(85.3% 0.047 75.6)

  • #ABD9D8

    #ABD9D8

    oklch(85.3% 0.048 194.6)

  • #DBC6E4

    #DBC6E4

    oklch(85.3% 0.047 315.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E1CBAD

    #E1CBAD

    oklch(85.3% 0.047 75.6)

  • #B3D9C7

    #B3D9C7

    oklch(85.3% 0.047 164.9)

  • #BBD1EE

    #BBD1EE

    oklch(85.4% 0.047 255.4)

  • #E7C3D5

    #E7C3D5

    oklch(85.3% 0.047 346.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E1CBAD, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E1CBAD in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.