#E1CACE

Closest named color: Light Gray (#D3D3D3). oklch(85.9% 0.026 5.7), rgb(225, 202, 206).

Aa

Black text reads best on this color (13.54:1).

About this color

#E1CACE is a light close to neutral grey. In OKLCH its lightness is 86%, its chroma 0.026. It has too little chroma to lean warm or cool. The nearest named color is Light Gray (#D3D3D3), ΔE 0.027 away. Black text reads best on it, at 13.54:1.

Hue familyNeutrals
Lightnesslight (86%)
Chromaclose to neutral grey (0.026)
Temperatureneutral
Nearest nameLight Gray (#D3D3D3)
Black text13.54:1
White text1.55:1

Values

HEX#E1CACE
RGBrgb(225, 202, 206)
HSLhsl(350, 28%, 84%)
OKLCHoklch(85.9% 0.026 5.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E1CACE 1.55:1 Fails Lc -28.7 Dividers and decoration only
Black text on #E1CACE 13.54:1 AAA Lc 78.4 Fine for body text
#E1CACE text on white 1.55:1 Fails Lc 25.3 Dividers and decoration only
#E1CACE text on black 13.54:1 AAA Lc -77.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F4F5

    oklch(97.1% 0.004 360)

  2. Step 100

    100

    #F0E7E9

    oklch(93.6% 0.01 2)

  3. Step 200

    200 (this color)

    #E1CACE

    oklch(85.9% 0.026 5.7)

  4. Step 300

    300

    #D5B8BD

    oklch(80.9% 0.034 6.1)

  5. Step 400

    400

    #BF939B

    oklch(70.7% 0.054 6.4)

  6. Step 500

    500

    #AE7883

    oklch(63.1% 0.069 5.8)

  7. Step 600

    600

    #99606D

    oklch(55.5% 0.076 5)

  8. Step 700

    700

    #83505B

    oklch(49.3% 0.07 5.9)

  9. Step 800

    800

    #6A414A

    oklch(42.6% 0.058 5.6)

  10. Step 900

    900

    #56373E

    oklch(37.6% 0.045 4.7)

  11. Step 950

    950

    #332124

    oklch(27.1% 0.028 8.1)

Export this scale for Tailwind in the Tailwind colors tool

#E1CACE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#CDCDCE0.028
Deuteranopia (no green cones)#D2D1CE0.026
Tritanopia (no blue cones)#E6C9CB0.008
Achromatopsia (no color)#CFCFCF0.027

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E1CACE

    #E1CACE

    oklch(85.9% 0.026 5.7)

  • #BFD7D3

    #BFD7D3

    oklch(86% 0.026 184.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E1CACE

    #E1CACE

    oklch(85.9% 0.026 5.7)

  • #DCCBD7

    #DCCBD7

    oklch(86% 0.025 336.2)

  • #E1CBC5

    #E1CBC5

    oklch(85.9% 0.026 35.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E1CACE

    #E1CACE

    oklch(85.9% 0.026 5.7)

  • #C4D6CA

    #C4D6CA

    oklch(85.9% 0.025 156.7)

  • #BED5DC

    #BED5DC

    oklch(85.8% 0.027 218)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E1CACE

    #E1CACE

    oklch(85.9% 0.026 5.7)

  • #CCD4C2

    #CCD4C2

    oklch(85.9% 0.026 126.6)

  • #C3D3E1

    #C3D3E1

    oklch(85.9% 0.026 244.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E1CACE

    #E1CACE

    oklch(85.9% 0.026 5.7)

  • #D6D1BE

    #D6D1BE

    oklch(86% 0.026 94.8)

  • #BFD7D3

    #BFD7D3

    oklch(86% 0.026 184.6)

  • #CCD0E2

    #CCD0E2

    oklch(86% 0.025 275.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E1CACE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E1CACE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.