#E1CABB

Closest named color: Pale Oak (#DBCFB0). oklch(85.4% 0.033 55.3), rgb(225, 202, 187).

Aa

Black text reads best on this color (13.36:1).

About this color

#E1CABB is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.033 and its hue 55°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.025 away. Black text reads best on it, at 13.36:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.033)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.36:1
White text1.57:1

Values

HEX#E1CABB
RGBrgb(225, 202, 187)
HSLhsl(24, 39%, 81%)
OKLCHoklch(85.4% 0.033 55.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E1CABB 1.57:1 Fails Lc -29.5 Dividers and decoration only
Black text on #E1CABB 13.36:1 AAA Lc 77.7 Fine for body text
#E1CABB text on white 1.57:1 Fails Lc 26.0 Dividers and decoration only
#E1CABB text on black 13.36:1 AAA Lc -77.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F4F2

    oklch(97% 0.006 43.3)

  2. Step 100

    100

    #F1E8E2

    oklch(93.6% 0.013 56.2)

  3. Step 200

    200 (this color)

    #E1CABB

    oklch(85.4% 0.033 55.3)

  4. Step 300

    300

    #D7BAA7

    oklch(80.9% 0.042 55.2)

  5. Step 400

    400

    #C29678

    oklch(70.7% 0.068 55.6)

  6. Step 500

    500

    #B27B55

    oklch(63% 0.087 55.1)

  7. Step 600

    600

    #9D6339

    oklch(55.4% 0.095 55.2)

  8. Step 700

    700

    #87522C

    oklch(49.1% 0.088 54.6)

  9. Step 800

    800

    #6D4425

    oklch(42.7% 0.072 56.4)

  10. Step 900

    900

    #593923

    oklch(37.7% 0.057 54.6)

  11. Step 950

    950

    #342215

    oklch(27.1% 0.036 56.4)

Export this scale for Tailwind in the Tailwind colors tool

#E1CABB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D1CBBA0.023
Deuteranopia (no green cones)#D6D0BB0.021
Tritanopia (no blue cones)#E9C6C60.024
Achromatopsia (no color)#CECECE0.033

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E1CABB

    #E1CABB

    oklch(85.4% 0.033 55.3)

  • #BBD3E2

    #BBD3E2

    oklch(85.4% 0.033 235.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E1CABB

    #E1CABB

    oklch(85.4% 0.033 55.3)

  • #E4C7C4

    #E4C7C4

    oklch(85.3% 0.033 24.8)

  • #D9CEB7

    #D9CEB7

    oklch(85.4% 0.033 85.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E1CABB

    #E1CABB

    oklch(85.4% 0.033 55.3)

  • #B7D6D9

    #B7D6D9

    oklch(85.4% 0.033 203.7)

  • #C5CFE6

    #C5CFE6

    oklch(85.4% 0.034 266.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E1CABB

    #E1CABB

    oklch(85.4% 0.033 55.3)

  • #BAD7CE

    #BAD7CE

    oklch(85.5% 0.033 174.8)

  • #D0CBE3

    #D0CBE3

    oklch(85.3% 0.033 295.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E1CABB

    #E1CABB

    oklch(85.4% 0.033 55.3)

  • #C2D5C2

    #C2D5C2

    oklch(85.3% 0.033 145.3)

  • #BBD3E2

    #BBD3E2

    oklch(85.4% 0.033 235.3)

  • #DBC8DB

    #DBC8DB

    oklch(85.4% 0.033 325.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E1CABB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E1CABB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.