#E1CABA

Closest named color: Pale Oak (#DBCFB0). oklch(85.4% 0.034 57.1), rgb(225, 202, 186).

Aa

Black text reads best on this color (13.35:1).

About this color

#E1CABA is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.034 and its hue 57°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.024 away. Black text reads best on it, at 13.35:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.034)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.35:1
White text1.57:1

Values

HEX#E1CABA
RGBrgb(225, 202, 186)
HSLhsl(25, 39%, 81%)
OKLCHoklch(85.4% 0.034 57.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E1CABA 1.57:1 Fails Lc -29.5 Dividers and decoration only
Black text on #E1CABA 13.35:1 AAA Lc 77.7 Fine for body text
#E1CABA text on white 1.57:1 Fails Lc 26.1 Dividers and decoration only
#E1CABA text on black 13.35:1 AAA Lc -77.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F4F2

    oklch(97% 0.006 43.3)

  2. Step 100

    100

    #F1E8E2

    oklch(93.6% 0.013 56.2)

  3. Step 200

    200 (this color)

    #E1CABA

    oklch(85.4% 0.034 57.1)

  4. Step 300

    300

    #D7BAA6

    oklch(80.9% 0.043 56.6)

  5. Step 400

    400

    #C39676

    oklch(70.8% 0.07 56.7)

  6. Step 500

    500

    #B37B52

    oklch(63.1% 0.09 56.5)

  7. Step 600

    600

    #9E6436

    oklch(55.7% 0.097 57.4)

  8. Step 700

    700

    #875228

    oklch(49.1% 0.091 56.8)

  9. Step 800

    800

    #6E4423

    oklch(42.8% 0.075 57.1)

  10. Step 900

    900

    #593921

    oklch(37.7% 0.059 56.7)

  11. Step 950

    950

    #342214

    oklch(27% 0.037 58.3)

Export this scale for Tailwind in the Tailwind colors tool

#E1CABA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D1CBB90.023
Deuteranopia (no green cones)#D6D0BA0.021
Tritanopia (no blue cones)#E9C6C50.024
Achromatopsia (no color)#CECECE0.034

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E1CABA

    #E1CABA

    oklch(85.4% 0.034 57.1)

  • #BBD3E3

    #BBD3E3

    oklch(85.4% 0.034 237)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E1CABA

    #E1CABA

    oklch(85.4% 0.034 57.1)

  • #E5C7C3

    #E5C7C3

    oklch(85.4% 0.035 26.8)

  • #D9CEB6

    #D9CEB6

    oklch(85.4% 0.035 86.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E1CABA

    #E1CABA

    oklch(85.4% 0.034 57.1)

  • #B6D6DA

    #B6D6DA

    oklch(85.4% 0.034 205.8)

  • #C5CFE6

    #C5CFE6

    oklch(85.4% 0.034 266.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E1CABA

    #E1CABA

    oklch(85.4% 0.034 57.1)

  • #B9D7CE

    #B9D7CE

    oklch(85.5% 0.034 175.4)

  • #D1CBE3

    #D1CBE3

    oklch(85.4% 0.034 297.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E1CABA

    #E1CABA

    oklch(85.4% 0.034 57.1)

  • #C1D5C2

    #C1D5C2

    oklch(85.3% 0.034 146.7)

  • #BBD3E3

    #BBD3E3

    oklch(85.4% 0.034 237)

  • #DCC8DB

    #DCC8DB

    oklch(85.5% 0.034 327.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E1CABA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E1CABA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.