#E0FFEE

Closest named color: Ice (#D6FFFA). oklch(97.3% 0.039 161.7), rgb(224, 255, 238).

Aa

Black text reads best on this color (19.70:1).

About this color

#E0FFEE is a very light, muted green. In OKLCH its lightness is 97%, its chroma 0.039 and its hue 162°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Ice (#D6FFFA), ΔE 0.019 away. Black text reads best on it, at 19.70:1.

Hue familyGreens
Lightnessvery light (97%)
Chromamuted (0.039)
Temperaturein between
Nearest nameIce (#D6FFFA)
Black text19.70:1
White text1.06:1

Values

HEX#E0FFEE
RGBrgb(224, 255, 238)
HSLhsl(147, 100%, 94%)
OKLCHoklch(97.3% 0.039 161.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E0FFEE 1.06:1 Fails Lc 0.0 Not readable
Black text on #E0FFEE 19.70:1 AAA Lc 101.6 Preferred for body text
#E0FFEE text on white 1.06:1 Fails Lc 0.0 Not readable
#E0FFEE text on black 19.70:1 AAA Lc -103.0 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #E0FFEE

    oklch(97.3% 0.039 161.7)

  2. Step 100

    100

    #E2EDE7

    oklch(93.6% 0.014 162.5)

  3. Step 200

    200

    #CADFD3

    oklch(88.5% 0.028 160.8)

  4. Step 300

    300

    #A5CBB7

    oklch(80.9% 0.049 162.1)

  5. Step 400

    400

    #71B191

    oklch(70.8% 0.081 161.6)

  6. Step 500

    500

    #479D76

    oklch(63.2% 0.103 161.7)

  7. Step 600

    600

    #1F875E

    oklch(55.5% 0.112 161.6)

  8. Step 700

    700

    #0D724E

    oklch(49% 0.103 162.1)

  9. Step 800

    800

    #125D40

    oklch(42.6% 0.086 162)

  10. Step 900

    900

    #194C36

    oklch(37.5% 0.067 161.8)

  11. Step 950

    950

    #102D20

    oklch(27% 0.043 162.1)

Export this scale for Tailwind in the Tailwind colors tool

#E0FFEE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FEFAED0.039
Deuteranopia (no green cones)#F8F6EF0.037
Tritanopia (no blue cones)#DBFFFA0.017
Achromatopsia (no color)#F8F8F80.040

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E0FFEE

    #E0FFEE

    oklch(97.3% 0.039 161.7)

  • #FFF2F9

    #FFF2F9

    oklch(97.3% 0.017 343.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E0FFEE

    #E0FFEE

    oklch(97.3% 0.039 161.7)

  • #EDFCE1

    #EDFCE1

    oklch(97.3% 0.039 131)

  • #DAFFFD

    #DAFFFD

    oklch(97.3% 0.038 192.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E0FFEE

    #E0FFEE

    oklch(97.3% 0.039 161.7)

  • #FAF3FF

    #FAF3FF

    oklch(97.3% 0.017 311.6)

  • #FFF3F4

    #FFF3F4

    oklch(97.4% 0.013 11.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E0FFEE

    #E0FFEE

    oklch(97.3% 0.039 161.7)

  • #F4F5FF

    #F4F5FF

    oklch(97.2% 0.013 281.6)

  • #FFF3EF

    #FFF3EF

    oklch(97.2% 0.014 39.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E0FFEE

    #E0FFEE

    oklch(97.3% 0.039 161.7)

  • #F0F7FF

    #F0F7FF

    oklch(97.3% 0.013 251.6)

  • #FFF2F9

    #FFF2F9

    oklch(97.3% 0.017 343.6)

  • #FFF4E8

    #FFF4E8

    oklch(97.3% 0.02 70)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E0FFEE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E0FFEE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.