#E0FFED

Closest named color: Ice (#D6FFFA). oklch(97.3% 0.04 160.1), rgb(224, 255, 237).

Aa

Black text reads best on this color (19.69:1).

About this color

#E0FFED is a very light, muted green. In OKLCH its lightness is 97%, its chroma 0.040 and its hue 160°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Ice (#D6FFFA), ΔE 0.020 away. Black text reads best on it, at 19.69:1.

Hue familyGreens
Lightnessvery light (97%)
Chromamuted (0.040)
Temperaturein between
Nearest nameIce (#D6FFFA)
Black text19.69:1
White text1.06:1

Values

HEX#E0FFED
RGBrgb(224, 255, 237)
HSLhsl(145, 100%, 94%)
OKLCHoklch(97.3% 0.04 160.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E0FFED 1.06:1 Fails Lc 0.0 Not readable
Black text on #E0FFED 19.69:1 AAA Lc 101.6 Preferred for body text
#E0FFED text on white 1.06:1 Fails Lc 0.0 Not readable
#E0FFED text on black 19.69:1 AAA Lc -103.0 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #E0FFED

    oklch(97.3% 0.04 160.1)

  2. Step 100

    100

    #E2EDE6

    oklch(93.6% 0.015 158.2)

  3. Step 200

    200

    #CADFD3

    oklch(88.5% 0.028 160.8)

  4. Step 300

    300

    #A5CBB5

    oklch(80.8% 0.051 159.6)

  5. Step 400

    400

    #71B18F

    oklch(70.7% 0.083 160.1)

  6. Step 500

    500

    #479D73

    oklch(63.1% 0.106 159.9)

  7. Step 600

    600

    #20875C

    oklch(55.5% 0.114 160.4)

  8. Step 700

    700

    #0F734B

    oklch(49.2% 0.107 159.7)

  9. Step 800

    800

    #135D3E

    oklch(42.6% 0.087 160.3)

  10. Step 900

    900

    #194D35

    oklch(37.8% 0.069 160.1)

  11. Step 950

    950

    #112D1F

    oklch(27% 0.043 159.7)

Export this scale for Tailwind in the Tailwind colors tool

#E0FFED with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FEFAEC0.039
Deuteranopia (no green cones)#F8F6EE0.037
Tritanopia (no blue cones)#DBFFFA0.018
Achromatopsia (no color)#F8F8F80.040

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E0FFED

    #E0FFED

    oklch(97.3% 0.04 160.1)

  • #FFF2FA

    #FFF2FA

    oklch(97.4% 0.017 339.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E0FFED

    #E0FFED

    oklch(97.3% 0.04 160.1)

  • #EDFCE0

    #EDFCE0

    oklch(97.3% 0.04 130.3)

  • #DAFFFC

    #DAFFFC

    oklch(97.3% 0.038 190.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E0FFED

    #E0FFED

    oklch(97.3% 0.04 160.1)

  • #FAF3FF

    #FAF3FF

    oklch(97.3% 0.017 311.6)

  • #FFF3F4

    #FFF3F4

    oklch(97.4% 0.013 11.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E0FFED

    #E0FFED

    oklch(97.3% 0.04 160.1)

  • #F4F5FF

    #F4F5FF

    oklch(97.2% 0.013 281.6)

  • #FFF3EF

    #FFF3EF

    oklch(97.2% 0.014 39.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E0FFED

    #E0FFED

    oklch(97.3% 0.04 160.1)

  • #F0F7FF

    #F0F7FF

    oklch(97.3% 0.013 251.6)

  • #FFF2FA

    #FFF2FA

    oklch(97.4% 0.017 339.9)

  • #FFF4E8

    #FFF4E8

    oklch(97.3% 0.02 70)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E0FFED, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E0FFED in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.