#E0FDED

Closest named color: Ice (#D6FFFA). oklch(96.9% 0.037 161.6), rgb(224, 253, 237).

Aa

Black text reads best on this color (19.44:1).

About this color

#E0FDED is a very light, muted green. In OKLCH its lightness is 97%, its chroma 0.037 and its hue 162°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Ice (#D6FFFA), ΔE 0.019 away. Black text reads best on it, at 19.44:1.

Hue familyGreens
Lightnessvery light (97%)
Chromamuted (0.037)
Temperaturein between
Nearest nameIce (#D6FFFA)
Black text19.44:1
White text1.08:1

Values

HEX#E0FDED
RGBrgb(224, 253, 237)
HSLhsl(147, 88%, 94%)
OKLCHoklch(96.9% 0.037 161.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E0FDED 1.08:1 Fails Lc 0.0 Not readable
Black text on #E0FDED 19.44:1 AAA Lc 100.7 Preferred for body text
#E0FDED text on white 1.08:1 Fails Lc 0.0 Not readable
#E0FDED text on black 19.44:1 AAA Lc -102.0 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #E0FDED

    oklch(96.9% 0.037 161.6)

  2. Step 100

    100

    #E2EDE7

    oklch(93.6% 0.014 162.5)

  3. Step 200

    200

    #CBDFD4

    oklch(88.6% 0.026 161.9)

  4. Step 300

    300

    #A6CBB7

    oklch(81% 0.048 161.5)

  5. Step 400

    400

    #75B092

    oklch(70.8% 0.076 161.5)

  6. Step 500

    500

    #4D9C77

    oklch(63.2% 0.097 161.5)

  7. Step 600

    600

    #2A8660

    oklch(55.6% 0.105 161.9)

  8. Step 700

    700

    #1B714F

    oklch(49% 0.097 161.9)

  9. Step 800

    800

    #1A5C41

    oklch(42.6% 0.08 162.1)

  10. Step 900

    900

    #1D4C37

    oklch(37.7% 0.063 161.7)

  11. Step 950

    950

    #122D20

    oklch(27.1% 0.041 160.9)

Export this scale for Tailwind in the Tailwind colors tool

#E0FDED with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FCF8EC0.036
Deuteranopia (no green cones)#F7F5EE0.034
Tritanopia (no blue cones)#DBFDF80.015
Achromatopsia (no color)#F6F6F60.037

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E0FDED

    #E0FDED

    oklch(96.9% 0.037 161.6)

  • #FFF0F9

    #FFF0F9

    oklch(96.9% 0.02 340.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E0FDED

    #E0FDED

    oklch(96.9% 0.037 161.6)

  • #ECFAE1

    #ECFAE1

    oklch(96.8% 0.036 131.2)

  • #DAFDFB

    #DAFDFB

    oklch(96.9% 0.036 192.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E0FDED

    #E0FDED

    oklch(96.9% 0.037 161.6)

  • #F9F1FF

    #F9F1FF

    oklch(96.8% 0.02 311.1)

  • #FFF1F2

    #FFF1F2

    oklch(96.9% 0.015 12.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E0FDED

    #E0FDED

    oklch(96.9% 0.037 161.6)

  • #F3F4FF

    #F3F4FF

    oklch(97% 0.015 282)

  • #FFF1EC

    #FFF1EC

    oklch(96.8% 0.017 40.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E0FDED

    #E0FDED

    oklch(96.9% 0.037 161.6)

  • #EEF6FF

    #EEF6FF

    oklch(97% 0.015 251.2)

  • #FFF0F9

    #FFF0F9

    oklch(96.9% 0.02 340.7)

  • #FFF3E4

    #FFF3E4

    oklch(97% 0.024 73.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E0FDED, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E0FDED in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.