#E0FAEE

Closest named color: Ice (#D6FFFA). oklch(96.3% 0.031 166.3), rgb(224, 250, 238).

Aa

Black text reads best on this color (19.07:1).

About this color

#E0FAEE is a very light, muted green. In OKLCH its lightness is 96%, its chroma 0.031 and its hue 166°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Ice (#D6FFFA), ΔE 0.019 away. Black text reads best on it, at 19.07:1.

Hue familyGreens
Lightnessvery light (96%)
Chromamuted (0.031)
Temperaturein between
Nearest nameIce (#D6FFFA)
Black text19.07:1
White text1.10:1

Values

HEX#E0FAEE
RGBrgb(224, 250, 238)
HSLhsl(152, 72%, 93%)
OKLCHoklch(96.3% 0.031 166.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E0FAEE 1.10:1 Fails Lc 0.0 Not readable
Black text on #E0FAEE 19.07:1 AAA Lc 99.4 Preferred for body text
#E0FAEE text on white 1.10:1 Fails Lc 0.0 Not readable
#E0FAEE text on black 19.07:1 AAA Lc -100.6 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #E0FAEE

    oklch(96.3% 0.031 166.3)

  2. Step 100

    100

    #E3ECE8

    oklch(93.5% 0.011 167.8)

  3. Step 200

    200

    #CCDED6

    oklch(88.5% 0.022 167.4)

  4. Step 300

    300

    #A9C9BB

    oklch(80.8% 0.04 167.1)

  5. Step 400

    400

    #79AE98

    oklch(70.7% 0.065 166.8)

  6. Step 500

    500

    #549A7E

    oklch(63.2% 0.084 165.9)

  7. Step 600

    600

    #358467

    oklch(55.6% 0.09 166)

  8. Step 700

    700

    #277056

    oklch(49.2% 0.084 166.1)

  9. Step 800

    800

    #225B46

    oklch(42.7% 0.07 165.9)

  10. Step 900

    900

    #224B3B

    oklch(37.8% 0.054 165.9)

  11. Step 950

    950

    #152C23

    oklch(27.1% 0.034 166.7)

Export this scale for Tailwind in the Tailwind colors tool

#E0FAEE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F9F6ED0.032
Deuteranopia (no green cones)#F4F3EF0.030
Tritanopia (no blue cones)#DBFAF60.012
Achromatopsia (no color)#F4F4F40.032

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E0FAEE

    #E0FAEE

    oklch(96.3% 0.031 166.3)

  • #FFEDF6

    #FFEDF6

    oklch(96.3% 0.023 345.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E0FAEE

    #E0FAEE

    oklch(96.3% 0.031 166.3)

  • #E9F8E3

    #E9F8E3

    oklch(96.2% 0.032 136.6)

  • #DCFAFA

    #DCFAFA

    oklch(96.4% 0.031 196.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E0FAEE

    #E0FAEE

    oklch(96.3% 0.031 166.3)

  • #FAEEFF

    #FAEEFF

    oklch(96.3% 0.026 316.1)

  • #FFEEEE

    #FFEEEE

    oklch(96.3% 0.018 17.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E0FAEE

    #E0FAEE

    oklch(96.3% 0.031 166.3)

  • #F1F1FF

    #F1F1FF

    oklch(96.2% 0.019 286)

  • #FFEFE8

    #FFEFE8

    oklch(96.3% 0.02 45.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E0FAEE

    #E0FAEE

    oklch(96.3% 0.031 166.3)

  • #EBF4FF

    #EBF4FF

    oklch(96.4% 0.018 253.3)

  • #FFEDF6

    #FFEDF6

    oklch(96.3% 0.023 345.7)

  • #FFF1DD

    #FFF1DD

    oklch(96.4% 0.03 77)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E0FAEE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E0FAEE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.