#E0CCBE

Closest named color: Pale Oak (#DBCFB0). oklch(85.8% 0.03 57.3), rgb(224, 204, 190).

Aa

Black text reads best on this color (13.55:1).

About this color

#E0CCBE is a light close to neutral grey. In OKLCH its lightness is 86%, its chroma 0.030. It has too little chroma to lean warm or cool. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.024 away. Black text reads best on it, at 13.55:1.

Hue familyNeutrals
Lightnesslight (86%)
Chromaclose to neutral grey (0.030)
Temperatureneutral
Nearest namePale Oak (#DBCFB0)
Black text13.55:1
White text1.54:1

Values

HEX#E0CCBE
RGBrgb(224, 204, 190)
HSLhsl(25, 35%, 81%)
OKLCHoklch(85.8% 0.03 57.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E0CCBE 1.54:1 Fails Lc -28.6 Dividers and decoration only
Black text on #E0CCBE 13.55:1 AAA Lc 78.5 Fine for body text
#E0CCBE text on white 1.54:1 Fails Lc 25.3 Dividers and decoration only
#E0CCBE text on black 13.55:1 AAA Lc -77.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F2

    oklch(97.2% 0.005 67.8)

  2. Step 100

    100

    #F0E8E3

    oklch(93.6% 0.011 54.5)

  3. Step 200

    200 (this color)

    #E0CCBE

    oklch(85.8% 0.03 57.3)

  4. Step 300

    300

    #D4BBA9

    oklch(80.9% 0.038 57.9)

  5. Step 400

    400

    #BE987C

    oklch(70.8% 0.06 58)

  6. Step 500

    500

    #AD7E5A

    oklch(63.1% 0.077 58.2)

  7. Step 600

    600

    #996640

    oklch(55.6% 0.085 56.6)

  8. Step 700

    700

    #825532

    oklch(49.1% 0.078 57.5)

  9. Step 800

    800

    #6A452A

    oklch(42.6% 0.065 56.1)

  10. Step 900

    900

    #563B26

    oklch(37.8% 0.05 58.3)

  11. Step 950

    950

    #322217

    oklch(26.8% 0.031 55.5)

Export this scale for Tailwind in the Tailwind colors tool

#E0CCBE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D2CDBD0.020
Deuteranopia (no green cones)#D7D1BE0.017
Tritanopia (no blue cones)#E7C8C80.022
Achromatopsia (no color)#D0D0D00.030

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E0CCBE

    #E0CCBE

    oklch(85.8% 0.03 57.3)

  • #BFD4E2

    #BFD4E2

    oklch(85.9% 0.03 237)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E0CCBE

    #E0CCBE

    oklch(85.8% 0.03 57.3)

  • #E3CAC6

    #E3CAC6

    oklch(85.9% 0.029 28.5)

  • #D9D0BB

    #D9D0BB

    oklch(85.9% 0.03 87.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E0CCBE

    #E0CCBE

    oklch(85.8% 0.03 57.3)

  • #BBD6DA

    #BBD6DA

    oklch(85.7% 0.029 207.4)

  • #C8D0E4

    #C8D0E4

    oklch(85.8% 0.029 268.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E0CCBE

    #E0CCBE

    oklch(85.8% 0.03 57.3)

  • #BDD7D0

    #BDD7D0

    oklch(85.8% 0.029 177.6)

  • #D2CDE2

    #D2CDE2

    oklch(85.9% 0.029 296.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E0CCBE

    #E0CCBE

    oklch(85.8% 0.03 57.3)

  • #C4D6C5

    #C4D6C5

    oklch(85.8% 0.03 146.9)

  • #BFD4E2

    #BFD4E2

    oklch(85.9% 0.03 237)

  • #DBCADA

    #DBCADA

    oklch(85.8% 0.029 327.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E0CCBE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E0CCBE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.