#E0CABC

Closest named color: Pale Oak (#DBCFB0). oklch(85.3% 0.031 54.6), rgb(224, 202, 188).

Aa

Black text reads best on this color (13.34:1).

About this color

#E0CABC is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.031 and its hue 55°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.025 away. Black text reads best on it, at 13.34:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.031)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.34:1
White text1.57:1

Values

HEX#E0CABC
RGBrgb(224, 202, 188)
HSLhsl(23, 37%, 81%)
OKLCHoklch(85.3% 0.031 54.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E0CABC 1.57:1 Fails Lc -29.6 Dividers and decoration only
Black text on #E0CABC 13.34:1 AAA Lc 77.6 Fine for body text
#E0CABC text on white 1.57:1 Fails Lc 26.1 Dividers and decoration only
#E0CABC text on black 13.34:1 AAA Lc -76.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F2

    oklch(97.2% 0.005 67.8)

  2. Step 100

    100

    #F0E8E3

    oklch(93.6% 0.011 54.5)

  3. Step 200

    200 (this color)

    #E0CABC

    oklch(85.3% 0.031 54.6)

  4. Step 300

    300

    #D6BAA9

    oklch(80.8% 0.04 53.2)

  5. Step 400

    400

    #C1967A

    oklch(70.6% 0.065 54.5)

  6. Step 500

    500

    #B17C58

    oklch(63.2% 0.083 54.8)

  7. Step 600

    600

    #9C643E

    oklch(55.6% 0.09 54)

  8. Step 700

    700

    #855330

    oklch(49.1% 0.083 54.5)

  9. Step 800

    800

    #6C4428

    oklch(42.7% 0.069 54.7)

  10. Step 900

    900

    #583A25

    oklch(37.8% 0.054 55.3)

  11. Step 950

    950

    #342216

    oklch(27.1% 0.035 54.4)

Export this scale for Tailwind in the Tailwind colors tool

#E0CABC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D0CBBB0.023
Deuteranopia (no green cones)#D5D0BC0.021
Tritanopia (no blue cones)#E7C6C60.022
Achromatopsia (no color)#CECECE0.031

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E0CABC

    #E0CABC

    oklch(85.3% 0.031 54.6)

  • #BCD3E1

    #BCD3E1

    oklch(85.4% 0.032 234.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E0CABC

    #E0CABC

    oklch(85.3% 0.031 54.6)

  • #E3C7C5

    #E3C7C5

    oklch(85.3% 0.032 22.7)

  • #D8CEB8

    #D8CEB8

    oklch(85.4% 0.032 86.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E0CABC

    #E0CABC

    oklch(85.3% 0.031 54.6)

  • #B8D5D8

    #B8D5D8

    oklch(85.3% 0.031 204.2)

  • #C5CFE4

    #C5CFE4

    oklch(85.3% 0.031 265.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E0CABC

    #E0CABC

    oklch(85.3% 0.031 54.6)

  • #BBD6CD

    #BBD6CD

    oklch(85.4% 0.031 173.5)

  • #D0CBE2

    #D0CBE2

    oklch(85.3% 0.032 295.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E0CABC

    #E0CABC

    oklch(85.3% 0.031 54.6)

  • #C3D5C2

    #C3D5C2

    oklch(85.4% 0.032 143.8)

  • #BCD3E1

    #BCD3E1

    oklch(85.4% 0.032 234.5)

  • #DAC8DB

    #DAC8DB

    oklch(85.3% 0.033 324.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E0CABC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E0CABC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.