#E0C8CC

Closest named color: Light Gray (#D3D3D3). oklch(85.4% 0.027 6.3), rgb(224, 200, 204).

Aa

Black text reads best on this color (13.30:1).

About this color

#E0C8CC is a light close to neutral grey. In OKLCH its lightness is 85%, its chroma 0.027. It has too little chroma to lean warm or cool. The nearest named color is Light Gray (#D3D3D3), ΔE 0.030 away. Black text reads best on it, at 13.30:1.

Hue familyNeutrals
Lightnesslight (85%)
Chromaclose to neutral grey (0.027)
Temperatureneutral
Nearest nameLight Gray (#D3D3D3)
Black text13.30:1
White text1.57:1

Values

HEX#E0C8CC
RGBrgb(224, 200, 204)
HSLhsl(350, 28%, 83%)
OKLCHoklch(85.4% 0.027 6.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E0C8CC 1.57:1 Fails Lc -29.8 Dividers and decoration only
Black text on #E0C8CC 13.30:1 AAA Lc 77.5 Fine for body text
#E0C8CC text on white 1.57:1 Fails Lc 26.3 Dividers and decoration only
#E0C8CC text on black 13.30:1 AAA Lc -76.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F4F5

    oklch(97.1% 0.004 360)

  2. Step 100

    100

    #F0E7E9

    oklch(93.6% 0.01 2)

  3. Step 200

    200 (this color)

    #E0C8CC

    oklch(85.4% 0.027 6.3)

  4. Step 300

    300

    #D6B8BD

    oklch(81% 0.035 6.6)

  5. Step 400

    400

    #C0929B

    oklch(70.6% 0.057 5.6)

  6. Step 500

    500

    #B07782

    oklch(63.1% 0.073 6.7)

  7. Step 600

    600

    #9B5F6C

    oklch(55.6% 0.08 5.9)

  8. Step 700

    700

    #844F5A

    oklch(49.2% 0.073 6.6)

  9. Step 800

    800

    #6B414A

    oklch(42.7% 0.06 6)

  10. Step 900

    900

    #57373E

    oklch(37.7% 0.047 5.3)

  11. Step 950

    950

    #332024

    oklch(26.9% 0.03 5.5)

Export this scale for Tailwind in the Tailwind colors tool

#E0C8CC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#CBCBCC0.030
Deuteranopia (no green cones)#D0CFCC0.027
Tritanopia (no blue cones)#E5C7C90.008
Achromatopsia (no color)#CECECE0.028

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E0C8CC

    #E0C8CC

    oklch(85.4% 0.027 6.3)

  • #BCD5D2

    #BCD5D2

    oklch(85.4% 0.027 187.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E0C8CC

    #E0C8CC

    oklch(85.4% 0.027 6.3)

  • #DBC9D6

    #DBC9D6

    oklch(85.5% 0.027 335.5)

  • #E0C9C3

    #E0C9C3

    oklch(85.3% 0.027 35)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E0C8CC

    #E0C8CC

    oklch(85.4% 0.027 6.3)

  • #C1D5C8

    #C1D5C8

    oklch(85.4% 0.028 157.3)

  • #BCD4DB

    #BCD4DB

    oklch(85.4% 0.028 217.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E0C8CC

    #E0C8CC

    oklch(85.4% 0.027 6.3)

  • #CAD3BF

    #CAD3BF

    oklch(85.4% 0.029 126.9)

  • #C1D1E0

    #C1D1E0

    oklch(85.3% 0.027 246.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E0C8CC

    #E0C8CC

    oklch(85.4% 0.027 6.3)

  • #D4CFBB

    #D4CFBB

    oklch(85.3% 0.028 95.4)

  • #BCD5D2

    #BCD5D2

    oklch(85.4% 0.027 187.9)

  • #CACEE2

    #CACEE2

    oklch(85.4% 0.028 276.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E0C8CC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E0C8CC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.