#E0C8A0

Closest named color: Pale Oak (#DBCFB0). oklch(84.3% 0.06 80.4), rgb(224, 200, 160).

Aa

Black text reads best on this color (12.93:1).

About this color

#E0C8A0 is a light, muted orange. In OKLCH its lightness is 84%, its chroma 0.060 and its hue 80°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.022 away. Black text reads best on it, at 12.93:1.

Hue familyOranges
Lightnesslight (84%)
Chromamuted (0.060)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text12.93:1
White text1.62:1

Values

HEX#E0C8A0
RGBrgb(224, 200, 160)
HSLhsl(38, 51%, 75%)
OKLCHoklch(84.3% 0.06 80.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E0C8A0 1.62:1 Fails Lc -31.4 Non-text elements, placeholder text
Black text on #E0C8A0 12.93:1 AAA Lc 76.0 Fine for body text
#E0C8A0 text on white 1.62:1 Fails Lc 27.8 Dividers and decoration only
#E0C8A0 text on black 12.93:1 AAA Lc -75.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F8F5F0

    oklch(97.1% 0.007 80.7)

  2. Step 100

    100

    #F0E9DD

    oklch(93.6% 0.018 81.3)

  3. Step 200

    200

    #E5D7C1

    oklch(88.5% 0.033 79.3)

  4. Step 300

    300 (this color)

    #E0C8A0

    oklch(84.3% 0.06 80.4)

  5. Step 400

    400

    #C09A58

    oklch(70.7% 0.096 80)

  6. Step 500

    500

    #AF801D

    oklch(63% 0.122 80.5)

  7. Step 600

    600

    #966A00

    oklch(55.5% 0.115 79.9)

  8. Step 700

    700

    #7E5900

    oklch(49% 0.101 80.5)

  9. Step 800

    800

    #684900

    oklch(42.8% 0.089 80.7)

  10. Step 900

    900

    #573C00

    oklch(37.7% 0.078 80.1)

  11. Step 950

    950

    #332305

    oklch(26.9% 0.05 79.5)

Export this scale for Tailwind in the Tailwind colors tool

#E0C8A0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D3C89D0.020
Deuteranopia (no green cones)#D9CEA10.017
Tritanopia (no blue cones)#EBC1BD0.052
Achromatopsia (no color)#CBCBCB0.060

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E0C8A0

    #E0C8A0

    oklch(84.3% 0.06 80.4)

  • #B5CDF3

    #B5CDF3

    oklch(84.3% 0.059 259.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E0C8A0

    #E0C8A0

    oklch(84.3% 0.06 80.4)

  • #ECC1A9

    #ECC1A9

    oklch(84.2% 0.059 50.7)

  • #CDD0A3

    #CDD0A3

    oklch(84.4% 0.06 110.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E0C8A0

    #E0C8A0

    oklch(84.3% 0.06 80.4)

  • #A4D3EB

    #A4D3EB

    oklch(84.2% 0.059 230.5)

  • #CAC6F0

    #CAC6F0

    oklch(84.3% 0.058 289.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E0C8A0

    #E0C8A0

    oklch(84.3% 0.06 80.4)

  • #9ED8DB

    #9ED8DB

    oklch(84.4% 0.059 200.1)

  • #DEBFE4

    #DEBFE4

    oklch(84.3% 0.061 320.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E0C8A0

    #E0C8A0

    oklch(84.3% 0.06 80.4)

  • #A5D9C6

    #A5D9C6

    oklch(84.4% 0.06 170.4)

  • #B5CDF3

    #B5CDF3

    oklch(84.3% 0.059 259.5)

  • #EBBCD1

    #EBBCD1

    oklch(84.3% 0.06 349.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E0C8A0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E0C8A0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.