#DFFDF0

Closest named color: Ice (#D6FFFA). oklch(96.9% 0.036 167.7), rgb(223, 253, 240).

Aa

Black text reads best on this color (19.44:1).

About this color

#DFFDF0 is a very light, muted green. In OKLCH its lightness is 97%, its chroma 0.036 and its hue 168°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Ice (#D6FFFA), ΔE 0.015 away. Black text reads best on it, at 19.44:1.

Hue familyGreens
Lightnessvery light (97%)
Chromamuted (0.036)
Temperaturein between
Nearest nameIce (#D6FFFA)
Black text19.44:1
White text1.07:1

Values

HEX#DFFDF0
RGBrgb(223, 253, 240)
HSLhsl(154, 88%, 93%)
OKLCHoklch(96.9% 0.036 167.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DFFDF0 1.07:1 Fails Lc 0.0 Not readable
Black text on #DFFDF0 19.44:1 AAA Lc 100.7 Preferred for body text
#DFFDF0 text on white 1.07:1 Fails Lc 0.0 Not readable
#DFFDF0 text on black 19.44:1 AAA Lc -102.0 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #DFFDF0

    oklch(96.9% 0.036 167.7)

  2. Step 100

    100

    #E2EDE8

    oklch(93.6% 0.013 167.2)

  3. Step 200

    200

    #CADFD6

    oklch(88.5% 0.026 168.2)

  4. Step 300

    300

    #A5CBBB

    oklch(81% 0.046 167.7)

  5. Step 400

    400

    #72B098

    oklch(70.8% 0.074 167.9)

  6. Step 500

    500

    #489C7E

    oklch(63.2% 0.094 167.4)

  7. Step 600

    600

    #238667

    oklch(55.6% 0.102 167.4)

  8. Step 700

    700

    #127156

    oklch(49% 0.094 168)

  9. Step 800

    800

    #155C46

    oklch(42.6% 0.078 167.6)

  10. Step 900

    900

    #1A4C3B

    oklch(37.7% 0.061 167.5)

  11. Step 950

    950

    #112C23

    oklch(26.9% 0.037 169.3)

Export this scale for Tailwind in the Tailwind colors tool

#DFFDF0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FBF9EF0.036
Deuteranopia (no green cones)#F6F4F10.036
Tritanopia (no blue cones)#D9FDF90.013
Achromatopsia (no color)#F6F6F60.036

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DFFDF0

    #DFFDF0

    oklch(96.9% 0.036 167.7)

  • #FFF0F7

    #FFF0F7

    oklch(96.9% 0.019 347.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DFFDF0

    #DFFDF0

    oklch(96.9% 0.036 167.7)

  • #EAFBE4

    #EAFBE4

    oklch(96.9% 0.035 137.5)

  • #DAFDFD

    #DAFDFD

    oklch(96.9% 0.036 196.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DFFDF0

    #DFFDF0

    oklch(96.9% 0.036 167.7)

  • #FBF0FF

    #FBF0FF

    oklch(96.8% 0.023 317.1)

  • #FFF1F1

    #FFF1F1

    oklch(96.9% 0.015 17.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DFFDF0

    #DFFDF0

    oklch(96.9% 0.036 167.7)

  • #F4F3FF

    #F4F3FF

    oklch(96.8% 0.016 289.9)

  • #FFF2EB

    #FFF2EB

    oklch(96.9% 0.017 50.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DFFDF0

    #DFFDF0

    oklch(96.9% 0.036 167.7)

  • #EFF5FF

    #EFF5FF

    oklch(96.9% 0.015 260.7)

  • #FFF0F7

    #FFF0F7

    oklch(96.9% 0.019 347.4)

  • #FFF3E1

    #FFF3E1

    oklch(96.9% 0.027 78.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DFFDF0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DFFDF0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.