#DFFBF3

Closest named color: Ice (#D6FFFA). oklch(96.6% 0.031 176.6), rgb(223, 251, 243).

Aa

Black text reads best on this color (19.23:1).

About this color

#DFFBF3 is a very light, muted teal or cyan. In OKLCH its lightness is 97%, its chroma 0.031 and its hue 177°. Its hue sits on the cool side of the wheel. The nearest named color is Ice (#D6FFFA), ΔE 0.014 away. Black text reads best on it, at 19.23:1.

Hue familyTeals and cyans
Lightnessvery light (97%)
Chromamuted (0.031)
Temperaturecool
Nearest nameIce (#D6FFFA)
Black text19.23:1
White text1.09:1

Values

HEX#DFFBF3
RGBrgb(223, 251, 243)
HSLhsl(163, 78%, 93%)
OKLCHoklch(96.6% 0.031 176.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DFFBF3 1.09:1 Fails Lc 0.0 Not readable
Black text on #DFFBF3 19.23:1 AAA Lc 100.0 Preferred for body text
#DFFBF3 text on white 1.09:1 Fails Lc 0.0 Not readable
#DFFBF3 text on black 19.23:1 AAA Lc -101.2 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #DFFBF3

    oklch(96.6% 0.031 176.6)

  2. Step 100

    100

    #E2ECE9

    oklch(93.5% 0.011 176.3)

  3. Step 200

    200

    #CBDED9

    oklch(88.5% 0.021 178.3)

  4. Step 300

    300

    #A6C9C0

    oklch(80.8% 0.039 177.9)

  5. Step 400

    400

    #75AE9F

    oklch(70.7% 0.064 176.1)

  6. Step 500

    500

    #4D9A88

    oklch(63.2% 0.082 176.3)

  7. Step 600

    600

    #2A8472

    oklch(55.6% 0.089 176.8)

  8. Step 700

    700

    #1B705F

    oklch(49.2% 0.083 176)

  9. Step 800

    800

    #1A5B4E

    oklch(42.7% 0.068 176.8)

  10. Step 900

    900

    #1D4B41

    oklch(37.8% 0.053 176.8)

  11. Step 950

    950

    #122C26

    oklch(27% 0.034 176.7)

Export this scale for Tailwind in the Tailwind colors tool

#DFFBF3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F9F7F30.034
Deuteranopia (no green cones)#F3F3F40.031
Tritanopia (no blue cones)#D9FCF80.009
Achromatopsia (no color)#F5F5F50.031

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DFFBF3

    #DFFBF3

    oklch(96.6% 0.031 176.6)

  • #FFEFF4

    #FFEFF4

    oklch(96.6% 0.018 356.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DFFBF3

    #DFFBF3

    oklch(96.6% 0.031 176.6)

  • #E7FAE8

    #E7FAE8

    oklch(96.6% 0.031 146.8)

  • #DDFAFE

    #DDFAFE

    oklch(96.5% 0.031 206.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DFFBF3

    #DFFBF3

    oklch(96.6% 0.031 176.6)

  • #FFEDFF

    #FFEDFF

    oklch(96.6% 0.03 325.8)

  • #FFF0EE

    #FFF0EE

    oklch(96.6% 0.016 26.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DFFBF3

    #DFFBF3

    oklch(96.6% 0.031 176.6)

  • #F5F1FF

    #F5F1FF

    oklch(96.5% 0.019 299.1)

  • #FFF1E7

    #FFF1E7

    oklch(96.6% 0.02 58.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DFFBF3

    #DFFBF3

    oklch(96.6% 0.031 176.6)

  • #EFF4FF

    #EFF4FF

    oklch(96.7% 0.016 266.3)

  • #FFEFF4

    #FFEFF4

    oklch(96.6% 0.018 356.4)

  • #FDF3DD

    #FDF3DD

    oklch(96.6% 0.031 86.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DFFBF3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DFFBF3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.