#DFFAE4

Closest named color: Ice (#D6FFFA). oklch(96% 0.041 150.8), rgb(223, 250, 228).

Aa

Black text reads best on this color (18.93:1).

About this color

#DFFAE4 is a very light, muted green. In OKLCH its lightness is 96%, its chroma 0.041 and its hue 151°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Ice (#D6FFFA), ΔE 0.028 away. Black text reads best on it, at 18.93:1.

Hue familyGreens
Lightnessvery light (96%)
Chromamuted (0.041)
Temperaturein between
Nearest nameIce (#D6FFFA)
Black text18.93:1
White text1.10:1

Values

HEX#DFFAE4
RGBrgb(223, 250, 228)
HSLhsl(131, 73%, 93%)
OKLCHoklch(96% 0.041 150.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DFFAE4 1.10:1 Fails Lc 0.0 Not readable
Black text on #DFFAE4 18.93:1 AAA Lc 98.9 Preferred for body text
#DFFAE4 text on white 1.10:1 Fails Lc 0.0 Not readable
#DFFAE4 text on black 18.93:1 AAA Lc -100.0 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #DFFAE4

    oklch(96% 0.041 150.8)

  2. Step 100

    100

    #E3EDE5

    oklch(93.6% 0.015 151.8)

  3. Step 200

    200

    #CCDFD0

    oklch(88.5% 0.029 151.9)

  4. Step 300

    300

    #A9CBB0

    oklch(81% 0.052 151.2)

  5. Step 400

    400

    #7AB086

    oklch(70.8% 0.084 150.8)

  6. Step 500

    500

    #559C67

    oklch(63.2% 0.107 150.5)

  7. Step 600

    600

    #36864F

    oklch(55.6% 0.116 151.1)

  8. Step 700

    700

    #28713F

    oklch(49% 0.107 150.7)

  9. Step 800

    800

    #235C34

    oklch(42.6% 0.089 150.7)

  10. Step 900

    900

    #224C2E

    oklch(37.7% 0.07 151.1)

  11. Step 950

    950

    #152D1B

    oklch(27.2% 0.045 150.5)

Export this scale for Tailwind in the Tailwind colors tool

#DFFAE4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FAF5E30.035
Deuteranopia (no green cones)#F5F2E50.034
Tritanopia (no blue cones)#DCF9F30.021
Achromatopsia (no color)#F3F3F30.041

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DFFAE4

    #DFFAE4

    oklch(96% 0.041 150.8)

  • #FFEAFC

    #FFEAFC

    oklch(95.9% 0.033 330.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DFFAE4

    #DFFAE4

    oklch(96% 0.041 150.8)

  • #EDF6D8

    #EDF6D8

    oklch(95.9% 0.041 120.8)

  • #D5FBF3

    #D5FBF3

    oklch(95.9% 0.041 181.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DFFAE4

    #DFFAE4

    oklch(96% 0.041 150.8)

  • #F4EEFF

    #F4EEFF

    oklch(95.9% 0.023 302)

  • #FFECF1

    #FFECF1

    oklch(96% 0.022 359.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DFFAE4

    #DFFAE4

    oklch(96% 0.041 150.8)

  • #EDF1FF

    #EDF1FF

    oklch(95.9% 0.019 273.2)

  • #FFEDEA

    #FFEDEA

    oklch(96% 0.02 28.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DFFAE4

    #DFFAE4

    oklch(96% 0.041 150.8)

  • #E6F4FF

    #E6F4FF

    oklch(96% 0.021 241.3)

  • #FFEAFC

    #FFEAFC

    oklch(95.9% 0.033 330.4)

  • #FFEEE1

    #FFEEE1

    oklch(95.9% 0.025 59.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DFFAE4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DFFAE4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.