#DFF8EC

Closest named color: Ice (#D6FFFA). oklch(95.8% 0.031 165.3), rgb(223, 248, 236).

Aa

Black text reads best on this color (18.77:1).

About this color

#DFF8EC is a very light, muted green. In OKLCH its lightness is 96%, its chroma 0.031 and its hue 165°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Ice (#D6FFFA), ΔE 0.022 away. Black text reads best on it, at 18.77:1.

Hue familyGreens
Lightnessvery light (96%)
Chromamuted (0.031)
Temperaturein between
Nearest nameIce (#D6FFFA)
Black text18.77:1
White text1.11:1

Values

HEX#DFF8EC
RGBrgb(223, 248, 236)
HSLhsl(151, 64%, 92%)
OKLCHoklch(95.8% 0.031 165.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DFF8EC 1.11:1 Fails Lc 0.0 Not readable
Black text on #DFF8EC 18.77:1 AAA Lc 98.4 Preferred for body text
#DFF8EC text on white 1.11:1 Fails Lc 0.0 Not readable
#DFF8EC text on black 18.77:1 AAA Lc -99.4 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #DFF8EC

    oklch(95.8% 0.031 165.3)

  2. Step 100

    100

    #E3ECE8

    oklch(93.5% 0.011 167.8)

  3. Step 200

    200

    #CDDED6

    oklch(88.6% 0.021 166)

  4. Step 300

    300

    #AAC9BA

    oklch(80.9% 0.039 164.6)

  5. Step 400

    400

    #7BAD97

    oklch(70.6% 0.062 165.6)

  6. Step 500

    500

    #57997E

    oklch(63.1% 0.08 165.7)

  7. Step 600

    600

    #398367

    oklch(55.5% 0.087 165.8)

  8. Step 700

    700

    #2B6F55

    oklch(49% 0.081 165)

  9. Step 800

    800

    #255B46

    oklch(42.8% 0.068 165.1)

  10. Step 900

    900

    #244A3B

    oklch(37.6% 0.051 166)

  11. Step 950

    950

    #162C22

    oklch(27.1% 0.034 163.4)

Export this scale for Tailwind in the Tailwind colors tool

#DFF8EC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F7F4EB0.031
Deuteranopia (no green cones)#F2F1ED0.029
Tritanopia (no blue cones)#DAF8F40.012
Achromatopsia (no color)#F2F2F20.031

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DFF8EC

    #DFF8EC

    oklch(95.8% 0.031 165.3)

  • #FFEAF5

    #FFEAF5

    oklch(95.7% 0.027 344.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DFF8EC

    #DFF8EC

    oklch(95.8% 0.031 165.3)

  • #E8F6E2

    #E8F6E2

    oklch(95.7% 0.03 136.1)

  • #DBF8F7

    #DBF8F7

    oklch(95.8% 0.03 194.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DFF8EC

    #DFF8EC

    oklch(95.8% 0.031 165.3)

  • #F9EBFF

    #F9EBFF

    oklch(95.7% 0.03 315.9)

  • #FFECEC

    #FFECEC

    oklch(95.8% 0.021 17.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DFF8EC

    #DFF8EC

    oklch(95.8% 0.031 165.3)

  • #EFEFFF

    #EFEFFF

    oklch(95.7% 0.021 286)

  • #FFEDE5

    #FFEDE5

    oklch(95.8% 0.022 45.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DFF8EC

    #DFF8EC

    oklch(95.8% 0.031 165.3)

  • #E8F2FF

    #E8F2FF

    oklch(95.7% 0.021 254.9)

  • #FFEAF5

    #FFEAF5

    oklch(95.7% 0.027 344.6)

  • #FDEFDB

    #FDEFDB

    oklch(95.8% 0.03 77)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DFF8EC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DFF8EC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.