#DFF7EF

Closest named color: Ice (#D6FFFA). oklch(95.6% 0.027 173.7), rgb(223, 247, 239).

Aa

Black text reads best on this color (18.68:1).

About this color

#DFF7EF is a very light close to neutral grey. In OKLCH its lightness is 96%, its chroma 0.027. It has too little chroma to lean warm or cool. The nearest named color is Ice (#D6FFFA), ΔE 0.022 away. Black text reads best on it, at 18.68:1.

Hue familyNeutrals
Lightnessvery light (96%)
Chromaclose to neutral grey (0.027)
Temperatureneutral
Nearest nameIce (#D6FFFA)
Black text18.68:1
White text1.12:1

Values

HEX#DFF7EF
RGBrgb(223, 247, 239)
HSLhsl(160, 60%, 92%)
OKLCHoklch(95.6% 0.027 173.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DFF7EF 1.12:1 Fails Lc 0.0 Not readable
Black text on #DFF7EF 18.68:1 AAA Lc 98.1 Preferred for body text
#DFF7EF text on white 1.12:1 Fails Lc 0.0 Not readable
#DFF7EF text on black 18.68:1 AAA Lc -99.1 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #DFF7EF

    oklch(95.6% 0.027 173.7)

  2. Step 100

    100

    #E3ECE9

    oklch(93.5% 0.01 174.3)

  3. Step 200

    200

    #CDDED8

    oklch(88.6% 0.02 172.7)

  4. Step 300

    300

    #AAC8BF

    oklch(80.8% 0.035 175.4)

  5. Step 400

    400

    #7CAC9E

    oklch(70.6% 0.055 174.7)

  6. Step 500

    500

    #589886

    oklch(63.1% 0.072 173.9)

  7. Step 600

    600

    #3B8270

    oklch(55.6% 0.077 174.4)

  8. Step 700

    700

    #2C6E5D

    oklch(49.1% 0.073 173.6)

  9. Step 800

    800

    #265A4C

    oklch(42.8% 0.061 173.2)

  10. Step 900

    900

    #254A3F

    oklch(37.8% 0.047 172.3)

  11. Step 950

    950

    #162B25

    oklch(26.9% 0.03 173.8)

Export this scale for Tailwind in the Tailwind colors tool

#DFF7EF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F5F4EF0.028
Deuteranopia (no green cones)#F0F0F00.027
Tritanopia (no blue cones)#DAF8F40.008
Achromatopsia (no color)#F2F2F20.028

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DFF7EF

    #DFF7EF

    oklch(95.6% 0.027 173.7)

  • #FFEAF2

    #FFEAF2

    oklch(95.6% 0.025 352.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DFF7EF

    #DFF7EF

    oklch(95.6% 0.027 173.7)

  • #E6F6E5

    #E6F6E5

    oklch(95.7% 0.028 143.7)

  • #DDF6F9

    #DDF6F9

    oklch(95.6% 0.026 205.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DFF7EF

    #DFF7EF

    oklch(95.6% 0.027 173.7)

  • #FAEBFB

    #FAEBFB

    oklch(95.7% 0.027 323.9)

  • #FFEBEA

    #FFEBEA

    oklch(95.6% 0.022 21)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DFF7EF

    #DFF7EF

    oklch(95.6% 0.027 173.7)

  • #F1EEFF

    #F1EEFF

    oklch(95.6% 0.023 294.1)

  • #FFEDE1

    #FFEDE1

    oklch(95.7% 0.025 56.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DFF7EF

    #DFF7EF

    oklch(95.6% 0.027 173.7)

  • #EAF1FF

    #EAF1FF

    oklch(95.7% 0.02 264.5)

  • #FFEAF2

    #FFEAF2

    oklch(95.6% 0.025 352.5)

  • #F9F0DD

    #F9F0DD

    oklch(95.7% 0.027 85.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DFF7EF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DFF7EF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.