#DFF7EC

Closest named color: Ice (#D6FFFA). oklch(95.6% 0.029 166.5), rgb(223, 247, 236).

Aa

Black text reads best on this color (18.65:1).

About this color

#DFF7EC is a very light close to neutral grey. In OKLCH its lightness is 96%, its chroma 0.029. It has too little chroma to lean warm or cool. The nearest named color is Ice (#D6FFFA), ΔE 0.023 away. Black text reads best on it, at 18.65:1.

Hue familyNeutrals
Lightnessvery light (96%)
Chromaclose to neutral grey (0.029)
Temperatureneutral
Nearest nameIce (#D6FFFA)
Black text18.65:1
White text1.12:1

Values

HEX#DFF7EC
RGBrgb(223, 247, 236)
HSLhsl(153, 60%, 92%)
OKLCHoklch(95.6% 0.029 166.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DFF7EC 1.12:1 Fails Lc 0.0 Not readable
Black text on #DFF7EC 18.65:1 AAA Lc 97.9 Preferred for body text
#DFF7EC text on white 1.12:1 Fails Lc 0.0 Not readable
#DFF7EC text on black 18.65:1 AAA Lc -98.9 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #DFF7EC

    oklch(95.6% 0.029 166.5)

  2. Step 100

    100

    #E3ECE8

    oklch(93.5% 0.011 167.8)

  3. Step 200

    200

    #CDDED6

    oklch(88.6% 0.021 166)

  4. Step 300

    300

    #ABC9BB

    oklch(81% 0.038 165.6)

  5. Step 400

    400

    #7DAD98

    oklch(70.7% 0.06 165.9)

  6. Step 500

    500

    #59987F

    oklch(63% 0.076 166.6)

  7. Step 600

    600

    #3C8369

    oklch(55.6% 0.083 166.9)

  8. Step 700

    700

    #2E6F57

    oklch(49.2% 0.078 166.2)

  9. Step 800

    800

    #275A47

    oklch(42.6% 0.064 166.5)

  10. Step 900

    900

    #254A3C

    oklch(37.7% 0.049 167.1)

  11. Step 950

    950

    #162B23

    oklch(26.8% 0.031 167.7)

Export this scale for Tailwind in the Tailwind colors tool

#DFF7EC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F6F3EC0.030
Deuteranopia (no green cones)#F1F0ED0.028
Tritanopia (no blue cones)#DBF7F40.011
Achromatopsia (no color)#F1F1F10.029

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DFF7EC

    #DFF7EC

    oklch(95.6% 0.029 166.5)

  • #FFE9F4

    #FFE9F4

    oklch(95.5% 0.028 345.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DFF7EC

    #DFF7EC

    oklch(95.6% 0.029 166.5)

  • #E8F5E2

    #E8F5E2

    oklch(95.5% 0.029 135.6)

  • #DBF7F7

    #DBF7F7

    oklch(95.6% 0.029 196.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DFF7EC

    #DFF7EC

    oklch(95.6% 0.029 166.5)

  • #F8EBFE

    #F8EBFE

    oklch(95.6% 0.029 315.3)

  • #FFEBEB

    #FFEBEB

    oklch(95.6% 0.022 17.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DFF7EC

    #DFF7EC

    oklch(95.6% 0.029 166.5)

  • #EFEEFF

    #EFEEFF

    oklch(95.5% 0.023 288.7)

  • #FFECE3

    #FFECE3

    oklch(95.6% 0.024 47.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DFF7EC

    #DFF7EC

    oklch(95.6% 0.029 166.5)

  • #E7F1FF

    #E7F1FF

    oklch(95.5% 0.022 256.7)

  • #FFE9F4

    #FFE9F4

    oklch(95.5% 0.028 345.9)

  • #FCEEDB

    #FCEEDB

    oklch(95.5% 0.029 75.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DFF7EC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DFF7EC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.