#DFF6EC

Closest named color: Ice (#D6FFFA). oklch(95.4% 0.028 167.8), rgb(223, 246, 236).

Aa

Black text reads best on this color (18.53:1).

About this color

#DFF6EC is a very light close to neutral grey. In OKLCH its lightness is 95%, its chroma 0.028. It has too little chroma to lean warm or cool. The nearest named color is Ice (#D6FFFA), ΔE 0.025 away. Black text reads best on it, at 18.53:1.

Hue familyNeutrals
Lightnessvery light (95%)
Chromaclose to neutral grey (0.028)
Temperatureneutral
Nearest nameIce (#D6FFFA)
Black text18.53:1
White text1.13:1

Values

HEX#DFF6EC
RGBrgb(223, 246, 236)
HSLhsl(154, 56%, 92%)
OKLCHoklch(95.4% 0.028 167.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DFF6EC 1.13:1 Fails Lc 0.0 Not readable
Black text on #DFF6EC 18.53:1 AAA Lc 97.5 Preferred for body text
#DFF6EC text on white 1.13:1 Fails Lc 0.0 Not readable
#DFF6EC text on black 18.53:1 AAA Lc -98.5 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #DFF6EC

    oklch(95.4% 0.028 167.8)

  2. Step 100

    100

    #E4ECE8

    oklch(93.6% 0.01 164.9)

  3. Step 200

    200

    #CDDED6

    oklch(88.6% 0.021 166)

  4. Step 300

    300

    #ACC8BC

    oklch(80.9% 0.035 167.7)

  5. Step 400

    400

    #7EAC9A

    oklch(70.6% 0.056 168.6)

  6. Step 500

    500

    #5C9881

    oklch(63.2% 0.072 167.7)

  7. Step 600

    600

    #3F826A

    oklch(55.5% 0.079 167.7)

  8. Step 700

    700

    #316E59

    oklch(49.1% 0.072 168.2)

  9. Step 800

    800

    #295A48

    oklch(42.8% 0.062 167.1)

  10. Step 900

    900

    #274A3D

    oklch(37.8% 0.047 167.9)

  11. Step 950

    950

    #172B24

    oklch(26.9% 0.029 169.8)

Export this scale for Tailwind in the Tailwind colors tool

#DFF6EC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F5F3EC0.028
Deuteranopia (no green cones)#F0EFED0.027
Tritanopia (no blue cones)#DBF6F30.010
Achromatopsia (no color)#F1F1F10.028

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DFF6EC

    #DFF6EC

    oklch(95.4% 0.028 167.8)

  • #FFE9F3

    #FFE9F3

    oklch(95.4% 0.027 348.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DFF6EC

    #DFF6EC

    oklch(95.4% 0.028 167.8)

  • #E7F4E3

    #E7F4E3

    oklch(95.3% 0.026 138.3)

  • #DBF6F6

    #DBF6F6

    oklch(95.4% 0.028 196.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DFF6EC

    #DFF6EC

    oklch(95.4% 0.028 167.8)

  • #F8EAFC

    #F8EAFC

    oklch(95.3% 0.028 318.7)

  • #FFEAEA

    #FFEAEA

    oklch(95.4% 0.023 17.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DFF6EC

    #DFF6EC

    oklch(95.4% 0.028 167.8)

  • #EEEEFF

    #EEEEFF

    oklch(95.4% 0.023 286)

  • #FFEBE1

    #FFEBE1

    oklch(95.3% 0.026 48.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DFF6EC

    #DFF6EC

    oklch(95.4% 0.028 167.8)

  • #E7F1FF

    #E7F1FF

    oklch(95.5% 0.022 256.7)

  • #FFE9F3

    #FFE9F3

    oklch(95.4% 0.027 348.3)

  • #FAEEDC

    #FAEEDC

    oklch(95.4% 0.027 78.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DFF6EC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DFF6EC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.