#DFF4E3

Closest named color: Beige (#F5F5DC). oklch(94.7% 0.032 151.2), rgb(223, 244, 227).

Aa

Black text reads best on this color (18.18:1).

About this color

#DFF4E3 is a very light, muted green. In OKLCH its lightness is 95%, its chroma 0.032 and its hue 151°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Beige (#F5F5DC), ΔE 0.029 away. Black text reads best on it, at 18.18:1.

Hue familyGreens
Lightnessvery light (95%)
Chromamuted (0.032)
Temperaturein between
Nearest nameBeige (#F5F5DC)
Black text18.18:1
White text1.15:1

Values

HEX#DFF4E3
RGBrgb(223, 244, 227)
HSLhsl(131, 49%, 92%)
OKLCHoklch(94.7% 0.032 151.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DFF4E3 1.15:1 Fails Lc -8.6 Not readable
Black text on #DFF4E3 18.18:1 AAA Lc 96.3 Preferred for body text
#DFF4E3 text on white 1.15:1 Fails Lc 0.0 Not readable
#DFF4E3 text on black 18.18:1 AAA Lc -97.1 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F3F6F4

    oklch(97% 0.004 157.2)

  2. Step 100

    100 (this color)

    #DFF4E3

    oklch(94.7% 0.032 151.2)

  3. Step 200

    200

    #CFDED2

    oklch(88.6% 0.023 151.6)

  4. Step 300

    300

    #AEC9B4

    oklch(81% 0.041 152)

  5. Step 400

    400

    #83AD8C

    oklch(70.8% 0.066 151)

  6. Step 500

    500

    #639870

    oklch(63.1% 0.083 151.2)

  7. Step 600

    600

    #488258

    oklch(55.5% 0.09 151.4)

  8. Step 700

    700

    #396E48

    oklch(49% 0.084 151.4)

  9. Step 800

    800

    #305A3B

    oklch(42.8% 0.07 151)

  10. Step 900

    900

    #2B4A33

    oklch(37.8% 0.054 151.3)

  11. Step 950

    950

    #1A2B1E

    oklch(27% 0.033 151.1)

Export this scale for Tailwind in the Tailwind colors tool

#DFF4E3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F4F0E20.028
Deuteranopia (no green cones)#F0EEE40.026
Tritanopia (no blue cones)#DDF3EF0.017
Achromatopsia (no color)#EFEFEF0.032

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DFF4E3

    #DFF4E3

    oklch(94.7% 0.032 151.2)

  • #FBE6F7

    #FBE6F7

    oklch(94.7% 0.032 332.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DFF4E3

    #DFF4E3

    oklch(94.7% 0.032 151.2)

  • #EAF1DA

    #EAF1DA

    oklch(94.7% 0.031 120.8)

  • #D8F5EF

    #D8F5EF

    oklch(94.8% 0.031 181.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DFF4E3

    #DFF4E3

    oklch(94.7% 0.032 151.2)

  • #F1E9FF

    #F1E9FF

    oklch(94.7% 0.031 302.3)

  • #FFE6EC

    #FFE6EC

    oklch(94.7% 0.028 1.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DFF4E3

    #DFF4E3

    oklch(94.7% 0.032 151.2)

  • #E7EDFF

    #E7EDFF

    oklch(94.7% 0.025 271.1)

  • #FFE7E3

    #FFE7E3

    oklch(94.6% 0.027 28.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DFF4E3

    #DFF4E3

    oklch(94.7% 0.032 151.2)

  • #DEF0FF

    #DEF0FF

    oklch(94.6% 0.028 243.1)

  • #FBE6F7

    #FBE6F7

    oklch(94.7% 0.032 332.1)

  • #FEE9D9

    #FEE9D9

    oklch(94.7% 0.031 59.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DFF4E3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DFF4E3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.