#DFF2DB

Closest named color: Beige (#F5F5DC). oklch(94.1% 0.037 140.2), rgb(223, 242, 219).

Aa

Black text reads best on this color (17.86:1).

About this color

#DFF2DB is a very light, muted green. In OKLCH its lightness is 94%, its chroma 0.037 and its hue 140°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Beige (#F5F5DC), ΔE 0.030 away. Black text reads best on it, at 17.86:1.

Hue familyGreens
Lightnessvery light (94%)
Chromamuted (0.037)
Temperaturein between
Nearest nameBeige (#F5F5DC)
Black text17.86:1
White text1.17:1

Values

HEX#DFF2DB
RGBrgb(223, 242, 219)
HSLhsl(110, 47%, 90%)
OKLCHoklch(94.1% 0.037 140.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DFF2DB 1.17:1 Fails Lc -9.9 Not readable
Black text on #DFF2DB 17.86:1 AAA Lc 95.1 Preferred for body text
#DFF2DB text on white 1.17:1 Fails Lc 8.4 Not readable
#DFF2DB text on black 17.86:1 AAA Lc -95.8 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F3F6F3

    oklch(97% 0.005 145.5)

  2. Step 100

    100 (this color)

    #DFF2DB

    oklch(94.1% 0.037 140.2)

  3. Step 200

    200

    #D0DECE

    oklch(88.6% 0.026 141.8)

  4. Step 300

    300

    #B1C9AC

    oklch(81% 0.048 140.3)

  5. Step 400

    400

    #88AD80

    oklch(70.8% 0.076 140.1)

  6. Step 500

    500

    #699860

    oklch(63.1% 0.096 140.5)

  7. Step 600

    600

    #508246

    oklch(55.6% 0.104 140.3)

  8. Step 700

    700

    #416E37

    oklch(49.1% 0.097 140)

  9. Step 800

    800

    #365A2E

    oklch(42.8% 0.081 140)

  10. Step 900

    900

    #2F4A29

    oklch(37.8% 0.063 140)

  11. Step 950

    950

    #1C2B18

    oklch(26.9% 0.04 139.2)

Export this scale for Tailwind in the Tailwind colors tool

#DFF2DB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F4EEDA0.028
Deuteranopia (no green cones)#F0ECDC0.026
Tritanopia (no blue cones)#DEF0EB0.024
Achromatopsia (no color)#EDEDED0.037

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DFF2DB

    #DFF2DB

    oklch(94.1% 0.037 140.2)

  • #F7E4FB

    #F7E4FB

    oklch(94.1% 0.037 320.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DFF2DB

    #DFF2DB

    oklch(94.1% 0.037 140.2)

  • #ECEED2

    #ECEED2

    oklch(94% 0.037 110.4)

  • #D4F4E8

    #D4F4E8

    oklch(94.1% 0.037 170.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DFF2DB

    #DFF2DB

    oklch(94.1% 0.037 140.2)

  • #EBE8FF

    #EBE8FF

    oklch(94% 0.031 291.8)

  • #FFE2EF

    #FFE2EF

    oklch(94% 0.036 348.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DFF2DB

    #DFF2DB

    oklch(94.1% 0.037 140.2)

  • #E1ECFF

    #E1ECFF

    oklch(94.1% 0.028 261.5)

  • #FFE4E3

    #FFE4E3

    oklch(94.1% 0.03 20.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DFF2DB

    #DFF2DB

    oklch(94.1% 0.037 140.2)

  • #D5F1FF

    #D5F1FF

    oklch(94.2% 0.035 229.3)

  • #F7E4FB

    #F7E4FB

    oklch(94.1% 0.037 320.3)

  • #FFE6D8

    #FFE6D8

    oklch(94.1% 0.033 51.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DFF2DB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DFF2DB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.