#DFDACC

Closest named color: Gainsboro (#DCDCDC). oklch(88.8% 0.02 90.6), rgb(223, 218, 204).

Aa

Black text reads best on this color (15.03:1).

About this color

#DFDACC is a light close to neutral grey. In OKLCH its lightness is 89%, its chroma 0.020. It has too little chroma to lean warm or cool. The nearest named color is Gainsboro (#DCDCDC), ΔE 0.021 away. Black text reads best on it, at 15.03:1.

Hue familyNeutrals
Lightnesslight (89%)
Chromaclose to neutral grey (0.020)
Temperatureneutral
Nearest nameGainsboro (#DCDCDC)
Black text15.03:1
White text1.39:1

Values

HEX#DFDACC
RGBrgb(223, 218, 204)
HSLhsl(44, 23%, 84%)
OKLCHoklch(88.8% 0.02 90.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DFDACC 1.39:1 Fails Lc -22.0 Dividers and decoration only
Black text on #DFDACC 15.03:1 AAA Lc 84.4 Fine for body text
#DFDACC text on white 1.39:1 Fails Lc 19.2 Dividers and decoration only
#DFDACC text on black 15.03:1 AAA Lc -84.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F6F5F3

    oklch(97% 0.003 84.6)

  2. Step 100

    100

    #ECEAE4

    oklch(93.7% 0.008 91.5)

  3. Step 200

    200 (this color)

    #DFDACC

    oklch(88.8% 0.02 90.6)

  4. Step 300

    300

    #C7C0AF

    oklch(80.9% 0.025 88.3)

  5. Step 400

    400

    #AAA084

    oklch(70.7% 0.041 90.7)

  6. Step 500

    500

    #958966

    oklch(63.2% 0.051 91.4)

  7. Step 600

    600

    #80724D

    oklch(55.6% 0.056 89.6)

  8. Step 700

    700

    #6C603E

    oklch(49.2% 0.052 90.8)

  9. Step 800

    800

    #584E33

    oklch(42.7% 0.043 90)

  10. Step 900

    900

    #48412D

    oklch(37.7% 0.033 91)

  11. Step 950

    950

    #2A261A

    oklch(26.9% 0.022 91.8)

Export this scale for Tailwind in the Tailwind colors tool

#DFDACC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DDD9CB0.004
Deuteranopia (no green cones)#DFDBCC0.003
Tritanopia (no blue cones)#E3D8D60.017
Achromatopsia (no color)#DADADA0.020

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DFDACC

    #DFDACC

    oklch(88.8% 0.02 90.6)

  • #D5DAE8

    #D5DAE8

    oklch(88.9% 0.02 270.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DFDACC

    #DFDACC

    oklch(88.8% 0.02 90.6)

  • #E4D8CE

    #E4D8CE

    oklch(88.9% 0.019 62.4)

  • #D8DCCE

    #D8DCCE

    oklch(88.8% 0.019 119.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DFDACC

    #DFDACC

    oklch(88.8% 0.02 90.6)

  • #CFDCE6

    #CFDCE6

    oklch(88.8% 0.02 240.8)

  • #DCD8E6

    #DCD8E6

    oklch(89% 0.019 299)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DFDACC

    #DFDACC

    oklch(88.8% 0.02 90.6)

  • #CCDEE1

    #CCDEE1

    oklch(88.8% 0.02 208.8)

  • #E2D6E0

    #E2D6E0

    oklch(88.9% 0.019 331.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DFDACC

    #DFDACC

    oklch(88.8% 0.02 90.6)

  • #CDDFDB

    #CDDFDB

    oklch(88.9% 0.02 181.1)

  • #D5DAE8

    #D5DAE8

    oklch(88.9% 0.02 270.2)

  • #E6D5D9

    #E6D5D9

    oklch(88.8% 0.02 1.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DFDACC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DFDACC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.