#DFD8C0

Closest named color: Pale Oak (#DBCFB0). oklch(88.1% 0.033 93.5), rgb(223, 216, 192).

Aa

Black text reads best on this color (14.72:1).

About this color

#DFD8C0 is a light, muted yellow. In OKLCH its lightness is 88%, its chroma 0.033 and its hue 94°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.027 away. Black text reads best on it, at 14.72:1.

Hue familyYellows
Lightnesslight (88%)
Chromamuted (0.033)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.72:1
White text1.42:1

Values

HEX#DFD8C0
RGBrgb(223, 216, 192)
HSLhsl(46, 33%, 81%)
OKLCHoklch(88.1% 0.033 93.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DFD8C0 1.42:1 Fails Lc -23.4 Dividers and decoration only
Black text on #DFD8C0 14.72:1 AAA Lc 83.2 Fine for body text
#DFD8C0 text on white 1.42:1 Fails Lc 20.5 Dividers and decoration only
#DFD8C0 text on black 14.72:1 AAA Lc -82.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F5F1

    oklch(97.1% 0.006 84.6)

  2. Step 100

    100

    #ECEAE1

    oklch(93.6% 0.012 96.4)

  3. Step 200

    200 (this color)

    #DFD8C0

    oklch(88.1% 0.033 93.5)

  4. Step 300

    300

    #CAC1A2

    oklch(81% 0.043 93.7)

  5. Step 400

    400

    #AFA070

    oklch(70.7% 0.067 92.8)

  6. Step 500

    500

    #9B8849

    oklch(63% 0.086 93)

  7. Step 600

    600

    #867229

    oklch(55.7% 0.095 93.6)

  8. Step 700

    700

    #715F1B

    oklch(49% 0.088 93.7)

  9. Step 800

    800

    #5C4E19

    oklch(42.7% 0.073 94.2)

  10. Step 900

    900

    #4C411B

    oklch(37.8% 0.057 93.4)

  11. Step 950

    950

    #2C2611

    oklch(26.9% 0.036 93.9)

Export this scale for Tailwind in the Tailwind colors tool

#DFD8C0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DED7BF0.003
Deuteranopia (no green cones)#E0D9C10.003
Tritanopia (no blue cones)#E4D4D10.030
Achromatopsia (no color)#D8D8D80.033

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DFD8C0

    #DFD8C0

    oklch(88.1% 0.033 93.5)

  • #D1D7EE

    #D1D7EE

    oklch(88.2% 0.032 274.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DFD8C0

    #DFD8C0

    oklch(88.1% 0.033 93.5)

  • #E8D4C2

    #E8D4C2

    oklch(88.2% 0.033 64.4)

  • #D3DCC4

    #D3DCC4

    oklch(88.1% 0.034 123.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DFD8C0

    #DFD8C0

    oklch(88.1% 0.033 93.5)

  • #C6DBED

    #C6DBED

    oklch(88.1% 0.034 244)

  • #DCD3EA

    #DCD3EA

    oklch(88.1% 0.033 303.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DFD8C0

    #DFD8C0

    oklch(88.1% 0.033 93.5)

  • #C0DEE5

    #C0DEE5

    oklch(88.1% 0.033 213.4)

  • #E6D0E1

    #E6D0E1

    oklch(88.1% 0.033 333.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DFD8C0

    #DFD8C0

    oklch(88.1% 0.033 93.5)

  • #C1E0DA

    #C1E0DA

    oklch(88.2% 0.034 182.6)

  • #D1D7EE

    #D1D7EE

    oklch(88.2% 0.032 274.1)

  • #ECCFD5

    #ECCFD5

    oklch(88% 0.033 3.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DFD8C0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DFD8C0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.