#DFD7A2

Closest named color: Vanilla (#E9D8A6). oklch(87.3% 0.07 100.5), rgb(223, 215, 162).

Aa

Black text reads best on this color (14.37:1).

About this color

#DFD7A2 is a light, muted yellow. In OKLCH its lightness is 87%, its chroma 0.070 and its hue 100°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.016 away. Black text reads best on it, at 14.37:1.

Hue familyYellows
Lightnesslight (87%)
Chromamuted (0.070)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text14.37:1
White text1.46:1

Values

HEX#DFD7A2
RGBrgb(223, 215, 162)
HSLhsl(52, 49%, 75%)
OKLCHoklch(87.3% 0.07 100.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DFD7A2 1.46:1 Fails Lc -24.9 Dividers and decoration only
Black text on #DFD7A2 14.37:1 AAA Lc 81.9 Fine for body text
#DFD7A2 text on white 1.46:1 Fails Lc 21.9 Dividers and decoration only
#DFD7A2 text on black 14.37:1 AAA Lc -81.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F6ED

    oklch(97.1% 0.012 101.5)

  2. Step 100

    100

    #EDEBD7

    oklch(93.6% 0.027 102.2)

  3. Step 200

    200 (this color)

    #DFD7A2

    oklch(87.3% 0.07 100.5)

  4. Step 300

    300

    #CDC37E

    oklch(81% 0.09 101)

  5. Step 400

    400

    #B5A213

    oklch(70.7% 0.144 100.6)

  6. Step 500

    500

    #9C8A00

    oklch(63% 0.131 100.1)

  7. Step 600

    600

    #837400

    oklch(55.6% 0.116 100.3)

  8. Step 700

    700

    #6E6100

    oklch(49% 0.102 100.2)

  9. Step 800

    800

    #5A5000

    oklch(42.8% 0.089 101.1)

  10. Step 900

    900

    #4B4200

    oklch(37.7% 0.078 100.6)

  11. Step 950

    950

    #2D2700

    oklch(27.1% 0.056 100.5)

Export this scale for Tailwind in the Tailwind colors tool

#DFD7A2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E1D39F0.010
Deuteranopia (no green cones)#E4D7A40.008
Tritanopia (no blue cones)#E8D0C90.063
Achromatopsia (no color)#D6D6D60.070

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DFD7A2

    #DFD7A2

    oklch(87.3% 0.07 100.5)

  • #CDD1FF

    #CDD1FF

    oklch(87.3% 0.064 281.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DFD7A2

    #DFD7A2

    oklch(87.3% 0.07 100.5)

  • #F3CEA3

    #F3CEA3

    oklch(87.3% 0.07 70.9)

  • #C6DFAF

    #C6DFAF

    oklch(87.3% 0.07 130.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DFD7A2

    #DFD7A2

    oklch(87.3% 0.07 100.5)

  • #B6D9FF

    #B6D9FF

    oklch(87.3% 0.065 250.7)

  • #E4C9F8

    #E4C9F8

    oklch(87.3% 0.07 310.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DFD7A2

    #DFD7A2

    oklch(87.3% 0.07 100.5)

  • #A1E0F5

    #A1E0F5

    oklch(87.1% 0.07 220.6)

  • #F6C4E3

    #F6C4E3

    oklch(87.3% 0.069 341)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DFD7A2

    #DFD7A2

    oklch(87.3% 0.07 100.5)

  • #9FE4E0

    #9FE4E0

    oklch(87.2% 0.069 191.4)

  • #CDD1FF

    #CDD1FF

    oklch(87.3% 0.064 281.1)

  • #FFC3CA

    #FFC3CA

    oklch(87.3% 0.069 10.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DFD7A2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DFD7A2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.