#DFD6C0

Closest named color: Pale Oak (#DBCFB0). oklch(87.7% 0.031 88.4), rgb(223, 214, 192).

Aa

Black text reads best on this color (14.51:1).

About this color

#DFD6C0 is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.031 and its hue 88°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.025 away. Black text reads best on it, at 14.51:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.031)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.51:1
White text1.44:1

Values

HEX#DFD6C0
RGBrgb(223, 214, 192)
HSLhsl(43, 33%, 81%)
OKLCHoklch(87.7% 0.031 88.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DFD6C0 1.44:1 Fails Lc -24.3 Dividers and decoration only
Black text on #DFD6C0 14.51:1 AAA Lc 82.4 Fine for body text
#DFD6C0 text on white 1.44:1 Fails Lc 21.3 Dividers and decoration only
#DFD6C0 text on black 14.51:1 AAA Lc -82.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F5F1

    oklch(97.1% 0.006 84.6)

  2. Step 100

    100

    #EDEAE1

    oklch(93.7% 0.012 91.5)

  3. Step 200

    200 (this color)

    #DFD6C0

    oklch(87.7% 0.031 88.4)

  4. Step 300

    300

    #CBC0A4

    oklch(80.9% 0.04 89.1)

  5. Step 400

    400

    #B19F72

    oklch(70.7% 0.065 88.7)

  6. Step 500

    500

    #9E874D

    oklch(63.1% 0.082 88.4)

  7. Step 600

    600

    #89702F

    oklch(55.6% 0.089 88.1)

  8. Step 700

    700

    #745E22

    oklch(49.2% 0.083 88.6)

  9. Step 800

    800

    #5E4D1E

    oklch(42.7% 0.068 89.3)

  10. Step 900

    900

    #4D401E

    oklch(37.7% 0.053 88.8)

  11. Step 950

    950

    #2D2612

    oklch(27.1% 0.035 90.7)

Export this scale for Tailwind in the Tailwind colors tool

#DFD6C0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DCD5BF0.005
Deuteranopia (no green cones)#DED8C10.005
Tritanopia (no blue cones)#E5D2D00.029
Achromatopsia (no color)#D6D6D60.031

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DFD6C0

    #DFD6C0

    oklch(87.7% 0.031 88.4)

  • #CED6EC

    #CED6EC

    oklch(87.7% 0.032 269.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DFD6C0

    #DFD6C0

    oklch(87.7% 0.031 88.4)

  • #E7D2C3

    #E7D2C3

    oklch(87.7% 0.031 57.9)

  • #D4DAC3

    #D4DAC3

    oklch(87.8% 0.032 118.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DFD6C0

    #DFD6C0

    oklch(87.7% 0.031 88.4)

  • #C5DAE9

    #C5DAE9

    oklch(87.7% 0.031 238.9)

  • #D9D3E9

    #D9D3E9

    oklch(87.8% 0.031 298.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DFD6C0

    #DFD6C0

    oklch(87.7% 0.031 88.4)

  • #C0DDE1

    #C0DDE1

    oklch(87.8% 0.031 206.7)

  • #E3D0E1

    #E3D0E1

    oklch(87.8% 0.031 329.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DFD6C0

    #DFD6C0

    oklch(87.7% 0.031 88.4)

  • #C2DED7

    #C2DED7

    oklch(87.8% 0.031 178.8)

  • #CED6EC

    #CED6EC

    oklch(87.7% 0.032 269.8)

  • #E9CFD6

    #E9CFD6

    oklch(87.8% 0.03 359.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DFD6C0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DFD6C0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.