#DFD6BC

Closest named color: Pale Oak (#DBCFB0). oklch(87.6% 0.036 91.1), rgb(223, 214, 188).

Aa

Black text reads best on this color (14.48:1).

About this color

#DFD6BC is a light, muted yellow. In OKLCH its lightness is 88%, its chroma 0.036 and its hue 91°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.022 away. Black text reads best on it, at 14.48:1.

Hue familyYellows
Lightnesslight (88%)
Chromamuted (0.036)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.48:1
White text1.45:1

Values

HEX#DFD6BC
RGBrgb(223, 214, 188)
HSLhsl(45, 35%, 81%)
OKLCHoklch(87.6% 0.036 91.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DFD6BC 1.45:1 Fails Lc -24.4 Dividers and decoration only
Black text on #DFD6BC 14.48:1 AAA Lc 82.3 Fine for body text
#DFD6BC text on white 1.45:1 Fails Lc 21.5 Dividers and decoration only
#DFD6BC text on black 14.48:1 AAA Lc -81.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F5F1

    oklch(97.1% 0.006 84.6)

  2. Step 100

    100

    #EDEAE0

    oklch(93.7% 0.014 93)

  3. Step 200

    200 (this color)

    #DFD6BC

    oklch(87.6% 0.036 91.1)

  4. Step 300

    300

    #CCC09F

    oklch(80.9% 0.047 90.4)

  5. Step 400

    400

    #B29F6A

    oklch(70.7% 0.074 90.5)

  6. Step 500

    500

    #9F8740

    oklch(63.1% 0.095 90.8)

  7. Step 600

    600

    #8A701C

    oklch(55.5% 0.103 90.6)

  8. Step 700

    700

    #755E0C

    oklch(49.1% 0.096 91.2)

  9. Step 800

    800

    #5F4D10

    oklch(42.7% 0.079 91.4)

  10. Step 900

    900

    #4E4016

    oklch(37.7% 0.062 90.6)

  11. Step 950

    950

    #2E260E

    oklch(27.1% 0.04 91.2)

Export this scale for Tailwind in the Tailwind colors tool

#DFD6BC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DCD5BA0.006
Deuteranopia (no green cones)#DFD7BD0.003
Tritanopia (no blue cones)#E5D2CF0.033
Achromatopsia (no color)#D6D6D60.036

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DFD6BC

    #DFD6BC

    oklch(87.6% 0.036 91.1)

  • #CDD6EF

    #CDD6EF

    oklch(87.7% 0.036 269.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DFD6BC

    #DFD6BC

    oklch(87.6% 0.036 91.1)

  • #E9D2BF

    #E9D2BF

    oklch(87.8% 0.036 61.9)

  • #D2DAC0

    #D2DAC0

    oklch(87.5% 0.036 121.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DFD6BC

    #DFD6BC

    oklch(87.6% 0.036 91.1)

  • #C2DAEC

    #C2DAEC

    oklch(87.6% 0.036 240.3)

  • #DAD1EB

    #DAD1EB

    oklch(87.6% 0.037 301.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DFD6BC

    #DFD6BC

    oklch(87.6% 0.036 91.1)

  • #BCDDE4

    #BCDDE4

    oklch(87.6% 0.036 211.9)

  • #E5CEE1

    #E5CEE1

    oklch(87.6% 0.036 331.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DFD6BC

    #DFD6BC

    oklch(87.6% 0.036 91.1)

  • #BEDFD8

    #BEDFD8

    oklch(87.8% 0.036 181.2)

  • #CDD6EF

    #CDD6EF

    oklch(87.7% 0.036 269.9)

  • #ECCDD5

    #ECCDD5

    oklch(87.7% 0.036 0.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DFD6BC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DFD6BC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.