#DFD6B6

Closest named color: Pale Oak (#DBCFB0). oklch(87.5% 0.044 94.1), rgb(223, 214, 182).

Aa

Black text reads best on this color (14.43:1).

About this color

#DFD6B6 is a light, muted yellow. In OKLCH its lightness is 88%, its chroma 0.044 and its hue 94°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.019 away. Black text reads best on it, at 14.43:1.

Hue familyYellows
Lightnesslight (88%)
Chromamuted (0.044)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.43:1
White text1.45:1

Values

HEX#DFD6B6
RGBrgb(223, 214, 182)
HSLhsl(47, 39%, 79%)
OKLCHoklch(87.5% 0.044 94.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DFD6B6 1.45:1 Fails Lc -24.6 Dividers and decoration only
Black text on #DFD6B6 14.43:1 AAA Lc 82.1 Fine for body text
#DFD6B6 text on white 1.45:1 Fails Lc 21.7 Dividers and decoration only
#DFD6B6 text on black 14.43:1 AAA Lc -81.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F5F0

    oklch(97% 0.007 88.6)

  2. Step 100

    100

    #EDEADE

    oklch(93.6% 0.016 95.2)

  3. Step 200

    200 (this color)

    #DFD6B6

    oklch(87.5% 0.044 94.1)

  4. Step 300

    300

    #CCC198

    oklch(81% 0.056 94.8)

  5. Step 400

    400

    #B3A05D

    oklch(70.7% 0.09 94)

  6. Step 500

    500

    #A08827

    oklch(63.1% 0.115 94.6)

  7. Step 600

    600

    #897100

    oklch(55.5% 0.114 94.1)

  8. Step 700

    700

    #735F00

    oklch(49.1% 0.101 94.6)

  9. Step 800

    800

    #5F4D00

    oklch(42.6% 0.087 93.4)

  10. Step 900

    900

    #4F4004

    oklch(37.7% 0.075 93.2)

  11. Step 950

    950

    #2E2607

    oklch(27% 0.048 94.5)

Export this scale for Tailwind in the Tailwind colors tool

#DFD6B6 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DDD4B40.006
Deuteranopia (no green cones)#E0D7B70.003
Tritanopia (no blue cones)#E6D1CD0.039
Achromatopsia (no color)#D6D6D60.044

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DFD6B6

    #DFD6B6

    oklch(87.5% 0.044 94.1)

  • #CCD4F3

    #CCD4F3

    oklch(87.4% 0.044 274)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DFD6B6

    #DFD6B6

    oklch(87.5% 0.044 94.1)

  • #EBD0B9

    #EBD0B9

    oklch(87.4% 0.043 62.7)

  • #D0DBBC

    #D0DBBC

    oklch(87.5% 0.043 123.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DFD6B6

    #DFD6B6

    oklch(87.5% 0.044 94.1)

  • #BEDAF1

    #BEDAF1

    oklch(87.5% 0.044 243)

  • #DCCFEE

    #DCCFEE

    oklch(87.5% 0.044 304.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DFD6B6

    #DFD6B6

    oklch(87.5% 0.044 94.1)

  • #B6DEE8

    #B6DEE8

    oklch(87.5% 0.044 214.6)

  • #E9CCE2

    #E9CCE2

    oklch(87.6% 0.044 334.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DFD6B6

    #DFD6B6

    oklch(87.5% 0.044 94.1)

  • #B7E0D9

    #B7E0D9

    oklch(87.6% 0.044 183.8)

  • #CCD4F3

    #CCD4F3

    oklch(87.4% 0.044 274)

  • #F0CBD2

    #F0CBD2

    oklch(87.6% 0.043 5.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DFD6B6, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DFD6B6 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.