#DFD5BA

Closest named color: Pale Oak (#DBCFB0). oklch(87.4% 0.038 90.1), rgb(223, 213, 186).

Aa

Black text reads best on this color (14.36:1).

About this color

#DFD5BA is a light, muted yellow. In OKLCH its lightness is 87%, its chroma 0.038 and its hue 90°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.019 away. Black text reads best on it, at 14.36:1.

Hue familyYellows
Lightnesslight (87%)
Chromamuted (0.038)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.36:1
White text1.46:1

Values

HEX#DFD5BA
RGBrgb(223, 213, 186)
HSLhsl(44, 37%, 80%)
OKLCHoklch(87.4% 0.038 90.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DFD5BA 1.46:1 Fails Lc -24.9 Dividers and decoration only
Black text on #DFD5BA 14.36:1 AAA Lc 81.8 Fine for body text
#DFD5BA text on white 1.46:1 Fails Lc 21.9 Dividers and decoration only
#DFD5BA text on black 14.36:1 AAA Lc -81.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F5F1

    oklch(97.1% 0.006 84.6)

  2. Step 100

    100

    #EDEAE0

    oklch(93.7% 0.014 93)

  3. Step 200

    200 (this color)

    #DFD5BA

    oklch(87.4% 0.038 90.1)

  4. Step 300

    300

    #CDC09D

    oklch(81% 0.049 90.1)

  5. Step 400

    400

    #B39F67

    oklch(70.7% 0.078 90.6)

  6. Step 500

    500

    #A1873C

    oklch(63.2% 0.099 90.2)

  7. Step 600

    600

    #8C7013

    oklch(55.7% 0.108 90.2)

  8. Step 700

    700

    #775D00

    oklch(49.1% 0.1 89.6)

  9. Step 800

    800

    #614C09

    oklch(42.7% 0.083 89.3)

  10. Step 900

    900

    #4F4013

    oklch(37.8% 0.065 90.2)

  11. Step 950

    950

    #2E250D

    oklch(26.9% 0.04 88.9)

Export this scale for Tailwind in the Tailwind colors tool

#DFD5BA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DCD4B80.006
Deuteranopia (no green cones)#DED7BB0.005
Tritanopia (no blue cones)#E6D0CD0.035
Achromatopsia (no color)#D5D5D50.038

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DFD5BA

    #DFD5BA

    oklch(87.4% 0.038 90.1)

  • #CCD5EF

    #CCD5EF

    oklch(87.4% 0.037 270.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DFD5BA

    #DFD5BA

    oklch(87.4% 0.038 90.1)

  • #E9D0BD

    #E9D0BD

    oklch(87.3% 0.038 59.5)

  • #D2DABE

    #D2DABE

    oklch(87.5% 0.039 120.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DFD5BA

    #DFD5BA

    oklch(87.4% 0.038 90.1)

  • #C0D9EC

    #C0D9EC

    oklch(87.3% 0.038 240.7)

  • #D9D0EB

    #D9D0EB

    oklch(87.3% 0.038 300.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DFD5BA

    #DFD5BA

    oklch(87.4% 0.038 90.1)

  • #BADDE3

    #BADDE3

    oklch(87.4% 0.038 209.1)

  • #E5CDE2

    #E5CDE2

    oklch(87.4% 0.039 329.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DFD5BA

    #DFD5BA

    oklch(87.4% 0.038 90.1)

  • #BCDED6

    #BCDED6

    oklch(87.4% 0.037 179.6)

  • #CCD5EF

    #CCD5EF

    oklch(87.4% 0.037 270.4)

  • #ECCCD4

    #ECCCD4

    oklch(87.4% 0.037 1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DFD5BA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DFD5BA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.