#DFD5B1

Closest named color: Pale Oak (#DBCFB0). oklch(87.2% 0.049 94.3), rgb(223, 213, 177).

Aa

Black text reads best on this color (14.29:1).

About this color

#DFD5B1 is a light, muted yellow. In OKLCH its lightness is 87%, its chroma 0.049 and its hue 94°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.017 away. Black text reads best on it, at 14.29:1.

Hue familyYellows
Lightnesslight (87%)
Chromamuted (0.049)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.29:1
White text1.46:1

Values

HEX#DFD5B1
RGBrgb(223, 213, 177)
HSLhsl(47, 42%, 78%)
OKLCHoklch(87.2% 0.049 94.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DFD5B1 1.46:1 Fails Lc -25.3 Dividers and decoration only
Black text on #DFD5B1 14.29:1 AAA Lc 81.5 Fine for body text
#DFD5B1 text on white 1.46:1 Fails Lc 22.2 Dividers and decoration only
#DFD5B1 text on black 14.29:1 AAA Lc -81.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F5EF

    oklch(97% 0.008 91.5)

  2. Step 100

    100

    #EEEADD

    oklch(93.7% 0.018 92.7)

  3. Step 200

    200 (this color)

    #DFD5B1

    oklch(87.2% 0.049 94.3)

  4. Step 300

    300

    #CEC193

    oklch(81% 0.063 94.2)

  5. Step 400

    400

    #B5A052

    oklch(70.8% 0.101 94.6)

  6. Step 500

    500

    #A38703

    oklch(63.1% 0.129 94.1)

  7. Step 600

    600

    #897100

    oklch(55.5% 0.114 94.1)

  8. Step 700

    700

    #735F00

    oklch(49.1% 0.101 94.6)

  9. Step 800

    800

    #5F4D00

    oklch(42.6% 0.087 93.4)

  10. Step 900

    900

    #4F4000

    oklch(37.6% 0.077 93.9)

  11. Step 950

    950

    #2F2602

    oklch(27.1% 0.053 94.7)

Export this scale for Tailwind in the Tailwind colors tool

#DFD5B1 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DDD3AF0.006
Deuteranopia (no green cones)#E0D6B20.003
Tritanopia (no blue cones)#E7CFCB0.045
Achromatopsia (no color)#D5D5D50.049

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DFD5B1

    #DFD5B1

    oklch(87.2% 0.049 94.3)

  • #CBD3F6

    #CBD3F6

    oklch(87.2% 0.049 275.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DFD5B1

    #DFD5B1

    oklch(87.2% 0.049 94.3)

  • #ECCFB4

    #ECCFB4

    oklch(87.2% 0.049 65.1)

  • #CEDBB8

    #CEDBB8

    oklch(87.2% 0.049 124)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DFD5B1

    #DFD5B1

    oklch(87.2% 0.049 94.3)

  • #BBD9F3

    #BBD9F3

    oklch(87.2% 0.048 244.5)

  • #DCCDF0

    #DCCDF0

    oklch(87.1% 0.05 304.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DFD5B1

    #DFD5B1

    oklch(87.2% 0.049 94.3)

  • #B1DEE9

    #B1DEE9

    oklch(87.2% 0.049 214.3)

  • #EAC9E2

    #EAC9E2

    oklch(87.1% 0.05 334.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DFD5B1

    #DFD5B1

    oklch(87.2% 0.049 94.3)

  • #B2E0D8

    #B2E0D8

    oklch(87.2% 0.049 183.4)

  • #CBD3F6

    #CBD3F6

    oklch(87.2% 0.049 275.2)

  • #F2C8D1

    #F2C8D1

    oklch(87.1% 0.049 3.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DFD5B1, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DFD5B1 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.