#DFD5AE

Closest named color: Pale Oak (#DBCFB0). oklch(87.1% 0.053 95.3), rgb(223, 213, 174).

Aa

Black text reads best on this color (14.26:1).

About this color

#DFD5AE is a light, muted yellow. In OKLCH its lightness is 87%, its chroma 0.053 and its hue 95°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.018 away. Black text reads best on it, at 14.26:1.

Hue familyYellows
Lightnesslight (87%)
Chromamuted (0.053)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.26:1
White text1.47:1

Values

HEX#DFD5AE
RGBrgb(223, 213, 174)
HSLhsl(48, 43%, 78%)
OKLCHoklch(87.1% 0.053 95.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DFD5AE 1.47:1 Fails Lc -25.4 Dividers and decoration only
Black text on #DFD5AE 14.26:1 AAA Lc 81.4 Fine for body text
#DFD5AE text on white 1.47:1 Fails Lc 22.3 Dividers and decoration only
#DFD5AE text on black 14.26:1 AAA Lc -80.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F5EF

    oklch(97% 0.008 91.5)

  2. Step 100

    100

    #EEEADC

    oklch(93.6% 0.019 93.7)

  3. Step 200

    200 (this color)

    #DFD5AE

    oklch(87.1% 0.053 95.3)

  4. Step 300

    300

    #CEC18F

    oklch(80.9% 0.068 95.3)

  5. Step 400

    400

    #B5A04A

    oklch(70.7% 0.109 95.7)

  6. Step 500

    500

    #A28800

    oklch(63.2% 0.13 95.4)

  7. Step 600

    600

    #887200

    oklch(55.6% 0.114 95.6)

  8. Step 700

    700

    #725F00

    oklch(49% 0.101 95.4)

  9. Step 800

    800

    #5E4E00

    oklch(42.8% 0.088 95.4)

  10. Step 900

    900

    #4E4100

    oklch(37.8% 0.078 96.2)

  11. Step 950

    950

    #2F2600

    oklch(27.1% 0.056 95.5)

Export this scale for Tailwind in the Tailwind colors tool

#DFD5AE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DDD3AC0.006
Deuteranopia (no green cones)#E0D6AF0.003
Tritanopia (no blue cones)#E7CFCA0.048
Achromatopsia (no color)#D5D5D50.053

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DFD5AE

    #DFD5AE

    oklch(87.1% 0.053 95.3)

  • #CAD3F8

    #CAD3F8

    oklch(87.2% 0.052 274.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DFD5AE

    #DFD5AE

    oklch(87.1% 0.053 95.3)

  • #EECEB1

    #EECEB1

    oklch(87.1% 0.053 64.2)

  • #CCDBB6

    #CCDBB6

    oklch(87% 0.052 125.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DFD5AE

    #DFD5AE

    oklch(87.1% 0.053 95.3)

  • #B9D9F6

    #B9D9F6

    oklch(87.1% 0.053 245.8)

  • #DDCCF1

    #DDCCF1

    oklch(87.1% 0.053 306.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DFD5AE

    #DFD5AE

    oklch(87.1% 0.053 95.3)

  • #AEDEEB

    #AEDEEB

    oklch(87.1% 0.053 216.1)

  • #ECC8E2

    #ECC8E2

    oklch(87.1% 0.053 336)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DFD5AE

    #DFD5AE

    oklch(87.1% 0.053 95.3)

  • #AEE1D9

    #AEE1D9

    oklch(87.2% 0.054 184.5)

  • #CAD3F8

    #CAD3F8

    oklch(87.2% 0.052 274.5)

  • #F4C7D0

    #F4C7D0

    oklch(87.1% 0.052 4.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DFD5AE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DFD5AE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.