#DFD5A1

Closest named color: Vanilla (#E9D8A6). oklch(86.8% 0.069 98.5), rgb(223, 213, 161).

Aa

Black text reads best on this color (14.16:1).

About this color

#DFD5A1 is a light, muted yellow. In OKLCH its lightness is 87%, its chroma 0.069 and its hue 98°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.018 away. Black text reads best on it, at 14.16:1.

Hue familyYellows
Lightnesslight (87%)
Chromamuted (0.069)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text14.16:1
White text1.48:1

Values

HEX#DFD5A1
RGBrgb(223, 213, 161)
HSLhsl(50, 49%, 75%)
OKLCHoklch(86.8% 0.069 98.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DFD5A1 1.48:1 Fails Lc -25.8 Dividers and decoration only
Black text on #DFD5A1 14.16:1 AAA Lc 81.0 Fine for body text
#DFD5A1 text on white 1.48:1 Fails Lc 22.7 Dividers and decoration only
#DFD5A1 text on black 14.16:1 AAA Lc -80.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F6ED

    oklch(97.1% 0.012 101.5)

  2. Step 100

    100

    #EEEAD7

    oklch(93.5% 0.026 97.1)

  3. Step 200

    200 (this color)

    #DFD5A1

    oklch(86.8% 0.069 98.5)

  4. Step 300

    300

    #CFC27E

    oklch(80.9% 0.089 98.7)

  5. Step 400

    400

    #B8A116

    oklch(70.8% 0.142 98.5)

  6. Step 500

    500

    #9E8900

    oklch(63% 0.13 98.3)

  7. Step 600

    600

    #857300

    oklch(55.6% 0.115 98.3)

  8. Step 700

    700

    #706100

    oklch(49.2% 0.102 98.7)

  9. Step 800

    800

    #5C4F00

    oklch(42.8% 0.088 98.3)

  10. Step 900

    900

    #4C4200

    oklch(37.8% 0.078 99.5)

  11. Step 950

    950

    #2E2600

    oklch(27% 0.056 97.1)

Export this scale for Tailwind in the Tailwind colors tool

#DFD5A1 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DFD29E0.007
Deuteranopia (no green cones)#E2D6A30.006
Tritanopia (no blue cones)#E9CEC70.062
Achromatopsia (no color)#D4D4D40.069

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DFD5A1

    #DFD5A1

    oklch(86.8% 0.069 98.5)

  • #C9D0FF

    #C9D0FF

    oklch(86.8% 0.066 278.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DFD5A1

    #DFD5A1

    oklch(86.8% 0.069 98.5)

  • #F2CCA3

    #F2CCA3

    oklch(86.8% 0.069 68.9)

  • #C6DDAD

    #C6DDAD

    oklch(86.8% 0.069 128.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DFD5A1

    #DFD5A1

    oklch(86.8% 0.069 98.5)

  • #B1D8FF

    #B1D8FF

    oklch(86.7% 0.068 248.6)

  • #E1C8F7

    #E1C8F7

    oklch(86.9% 0.069 308.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DFD5A1

    #DFD5A1

    oklch(86.8% 0.069 98.5)

  • #A0DFF2

    #A0DFF2

    oklch(86.8% 0.069 218.5)

  • #F3C3E3

    #F3C3E3

    oklch(86.9% 0.068 338.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DFD5A1

    #DFD5A1

    oklch(86.8% 0.069 98.5)

  • #9FE3DC

    #9FE3DC

    oklch(86.9% 0.069 187.9)

  • #C9D0FF

    #C9D0FF

    oklch(86.8% 0.066 278.3)

  • #FDC2CB

    #FDC2CB

    oklch(86.9% 0.068 8.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DFD5A1, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DFD5A1 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.