#DFD2E5

Closest named color: Cadet Gray (#CED4DA). oklch(88% 0.029 315.3), rgb(223, 210, 229).

Aa

Black text reads best on this color (14.48:1).

About this color

#DFD2E5 is a light close to neutral grey. In OKLCH its lightness is 88%, its chroma 0.029. It has too little chroma to lean warm or cool. The nearest named color is Cadet Gray (#CED4DA), ΔE 0.030 away. Black text reads best on it, at 14.48:1.

Hue familyNeutrals
Lightnesslight (88%)
Chromaclose to neutral grey (0.029)
Temperatureneutral
Nearest nameCadet Gray (#CED4DA)
Black text14.48:1
White text1.44:1

Values

HEX#DFD2E5
RGBrgb(223, 210, 229)
HSLhsl(281, 27%, 86%)
OKLCHoklch(88% 0.029 315.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DFD2E5 1.44:1 Fails Lc -24.4 Dividers and decoration only
Black text on #DFD2E5 14.48:1 AAA Lc 82.3 Fine for body text
#DFD2E5 text on white 1.44:1 Fails Lc 21.4 Dividers and decoration only
#DFD2E5 text on black 14.48:1 AAA Lc -81.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F4F8

    oklch(97.1% 0.006 317.8)

  2. Step 100

    100

    #EDE8EF

    oklch(93.7% 0.011 316.5)

  3. Step 200

    200 (this color)

    #DFD2E5

    oklch(88% 0.029 315.3)

  4. Step 300

    300

    #CABAD2

    oklch(81% 0.038 314.6)

  5. Step 400

    400

    #AF96BB

    oklch(70.8% 0.06 314.8)

  6. Step 500

    500

    #9B7BAA

    oklch(63% 0.078 314.8)

  7. Step 600

    600

    #866495

    oklch(55.6% 0.084 315.2)

  8. Step 700

    700

    #72537F

    oklch(49.2% 0.078 315.6)

  9. Step 800

    800

    #5C4467

    oklch(42.7% 0.064 314.9)

  10. Step 900

    900

    #4C3954

    oklch(37.6% 0.051 315.7)

  11. Step 950

    950

    #2C2231

    oklch(27% 0.031 314.3)

Export this scale for Tailwind in the Tailwind colors tool

#DFD2E5 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D0D6E60.021
Deuteranopia (no green cones)#D2D7E40.021
Tritanopia (no blue cones)#DFD4D80.021
Achromatopsia (no color)#D6D6D60.030

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DFD2E5

    #DFD2E5

    oklch(88% 0.029 315.3)

  • #CFDCC9

    #CFDCC9

    oklch(87.9% 0.029 135.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DFD2E5

    #DFD2E5

    oklch(88% 0.029 315.3)

  • #D5D5EB

    #D5D5EB

    oklch(88% 0.03 285.8)

  • #E7D0DC

    #E7D0DC

    oklch(88% 0.03 344.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DFD2E5

    #DFD2E5

    oklch(88% 0.029 315.3)

  • #DAD9C3

    #DAD9C3

    oklch(88% 0.03 104.9)

  • #C7DED3

    #C7DED3

    oklch(88% 0.029 165.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DFD2E5

    #DFD2E5

    oklch(88% 0.029 315.3)

  • #E3D5C3

    #E3D5C3

    oklch(88% 0.029 74.3)

  • #C2DEDD

    #C2DEDD

    oklch(88% 0.03 194)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DFD2E5

    #DFD2E5

    oklch(88% 0.029 315.3)

  • #E9D2C8

    #E9D2C8

    oklch(88% 0.029 45)

  • #CFDCC9

    #CFDCC9

    oklch(87.9% 0.029 135.6)

  • #C4DCE6

    #C4DCE6

    oklch(88% 0.029 224.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DFD2E5, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DFD2E5 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.