#DFD1CE

Closest named color: Light Gray (#D3D3D3). oklch(87.1% 0.016 32), rgb(223, 209, 206).

Aa

Black text reads best on this color (14.14:1).

About this color

#DFD1CE is a light close to neutral grey. In OKLCH its lightness is 87%, its chroma 0.016. It has too little chroma to lean warm or cool. The nearest named color is Light Gray (#D3D3D3), ΔE 0.017 away. Black text reads best on it, at 14.14:1.

Hue familyNeutrals
Lightnesslight (87%)
Chromaclose to neutral grey (0.016)
Temperatureneutral
Nearest nameLight Gray (#D3D3D3)
Black text14.14:1
White text1.48:1

Values

HEX#DFD1CE
RGBrgb(223, 209, 206)
HSLhsl(11, 21%, 84%)
OKLCHoklch(87.1% 0.016 32)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DFD1CE 1.48:1 Fails Lc -25.9 Dividers and decoration only
Black text on #DFD1CE 14.14:1 AAA Lc 80.9 Fine for body text
#DFD1CE text on white 1.48:1 Fails Lc 22.8 Dividers and decoration only
#DFD1CE text on black 14.14:1 AAA Lc -80.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F5F4

    oklch(97.1% 0.003 48.7)

  2. Step 100

    100

    #EEE8E7

    oklch(93.5% 0.007 28.8)

  3. Step 200

    200 (this color)

    #DFD1CE

    oklch(87.1% 0.016 32)

  4. Step 300

    300

    #CEBCB8

    oklch(80.9% 0.021 32.5)

  5. Step 400

    400

    #B49994

    oklch(70.6% 0.033 30.3)

  6. Step 500

    500

    #A2807A

    oklch(63.1% 0.043 29.9)

  7. Step 600

    600

    #8C6A62

    oklch(55.6% 0.046 33.6)

  8. Step 700

    700

    #775851

    oklch(49.1% 0.043 33)

  9. Step 800

    800

    #614843

    oklch(42.7% 0.035 31.4)

  10. Step 900

    900

    #4F3C38

    oklch(37.6% 0.028 32)

  11. Step 950

    950

    #2E2321

    oklch(26.8% 0.017 30.2)

Export this scale for Tailwind in the Tailwind colors tool

#DFD1CE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D4D2CE0.015
Deuteranopia (no green cones)#D7D5CE0.014
Tritanopia (no blue cones)#E3CFD00.009
Achromatopsia (no color)#D4D4D40.016

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DFD1CE

    #DFD1CE

    oklch(87.1% 0.016 32)

  • #C9D8DB

    #C9D8DB

    oklch(87.2% 0.017 211)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DFD1CE

    #DFD1CE

    oklch(87.1% 0.016 32)

  • #DED0D4

    #DED0D4

    oklch(87% 0.016 358.1)

  • #DDD2CA

    #DDD2CA

    oklch(87% 0.016 58.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DFD1CE

    #DFD1CE

    oklch(87.1% 0.016 32)

  • #CAD8D5

    #CAD8D5

    oklch(87.1% 0.016 181.7)

  • #CCD6DF

    #CCD6DF

    oklch(87.1% 0.017 245.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DFD1CE

    #DFD1CE

    oklch(87.1% 0.016 32)

  • #CDD8CF

    #CDD8CF

    oklch(87.1% 0.017 151.1)

  • #D1D4E0

    #D1D4E0

    oklch(87.1% 0.017 274.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DFD1CE

    #DFD1CE

    oklch(87.1% 0.016 32)

  • #D3D6CB

    #D3D6CB

    oklch(87.1% 0.015 119.1)

  • #C9D8DB

    #C9D8DB

    oklch(87.2% 0.017 211)

  • #D6D2DE

    #D6D2DE

    oklch(87.1% 0.017 301.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DFD1CE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DFD1CE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.