#DFD1A7

Closest named color: Pale Oak (#DBCFB0). oklch(86.2% 0.058 91.8), rgb(223, 209, 167).

Aa

Black text reads best on this color (13.81:1).

About this color

#DFD1A7 is a light, muted yellow. In OKLCH its lightness is 86%, its chroma 0.058 and its hue 92°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.015 away. Black text reads best on it, at 13.81:1.

Hue familyYellows
Lightnesslight (86%)
Chromamuted (0.058)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.81:1
White text1.52:1

Values

HEX#DFD1A7
RGBrgb(223, 209, 167)
HSLhsl(45, 47%, 76%)
OKLCHoklch(86.2% 0.058 91.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DFD1A7 1.52:1 Fails Lc -27.4 Dividers and decoration only
Black text on #DFD1A7 13.81:1 AAA Lc 79.6 Fine for body text
#DFD1A7 text on white 1.52:1 Fails Lc 24.2 Dividers and decoration only
#DFD1A7 text on black 13.81:1 AAA Lc -79.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5EE

    oklch(97.1% 0.01 87.5)

  2. Step 100

    100

    #EFEADA

    oklch(93.7% 0.022 92.5)

  3. Step 200

    200 (this color)

    #DFD1A7

    oklch(86.2% 0.058 91.8)

  4. Step 300

    300

    #D2C089

    oklch(81% 0.075 92.1)

  5. Step 400

    400

    #BB9E3E

    oklch(70.7% 0.119 92.2)

  6. Step 500

    500

    #A68600

    oklch(63.2% 0.129 91.9)

  7. Step 600

    600

    #8B7000

    oklch(55.5% 0.114 92)

  8. Step 700

    700

    #755E00

    oklch(49.1% 0.1 92.1)

  9. Step 800

    800

    #604D00

    oklch(42.7% 0.087 92.5)

  10. Step 900

    900

    #504000

    oklch(37.8% 0.077 92.8)

  11. Step 950

    950

    #302500

    oklch(26.9% 0.055 91.9)

Export this scale for Tailwind in the Tailwind colors tool

#DFD1A7 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DACFA40.010
Deuteranopia (no green cones)#DED3A80.005
Tritanopia (no blue cones)#E8CAC60.053
Achromatopsia (no color)#D1D1D10.058

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DFD1A7

    #DFD1A7

    oklch(86.2% 0.058 91.8)

  • #C4D0F8

    #C4D0F8

    oklch(86.2% 0.057 272)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DFD1A7

    #DFD1A7

    oklch(86.2% 0.058 91.8)

  • #EECAAC

    #EECAAC

    oklch(86.2% 0.057 61.8)

  • #CBD8AE

    #CBD8AE

    oklch(86.1% 0.058 121.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DFD1A7

    #DFD1A7

    oklch(86.2% 0.058 91.8)

  • #B1D7F5

    #B1D7F5

    oklch(86.2% 0.058 242.2)

  • #D8C9F2

    #D8C9F2

    oklch(86.1% 0.058 301.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DFD1A7

    #DFD1A7

    oklch(86.2% 0.058 91.8)

  • #A6DCE7

    #A6DCE7

    oklch(86.1% 0.057 211.5)

  • #E9C4E3

    #E9C4E3

    oklch(86.1% 0.058 331.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DFD1A7

    #DFD1A7

    oklch(86.2% 0.058 91.8)

  • #A8DED4

    #A8DED4

    oklch(86% 0.057 182.3)

  • #C4D0F8

    #C4D0F8

    oklch(86.2% 0.057 272)

  • #F3C2CF

    #F3C2CF

    oklch(86.1% 0.058 0.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DFD1A7, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DFD1A7 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.