#DFD0AF

Closest named color: Pale Oak (#DBCFB0). oklch(86.1% 0.047 86.5), rgb(223, 208, 175).

Aa

Black text reads best on this color (13.77:1).

About this color

#DFD0AF is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.047 and its hue 86°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.007 away. Black text reads best on it, at 13.77:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.047)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.77:1
White text1.52:1

Values

HEX#DFD0AF
RGBrgb(223, 208, 175)
HSLhsl(41, 43%, 78%)
OKLCHoklch(86.1% 0.047 86.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DFD0AF 1.52:1 Fails Lc -27.6 Dividers and decoration only
Black text on #DFD0AF 13.77:1 AAA Lc 79.4 Fine for body text
#DFD0AF text on white 1.52:1 Fails Lc 24.3 Dividers and decoration only
#DFD0AF text on black 13.77:1 AAA Lc -78.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5EF

    oklch(97.1% 0.009 84.6)

  2. Step 100

    100

    #EFE9DD

    oklch(93.5% 0.017 84.6)

  3. Step 200

    200 (this color)

    #DFD0AF

    oklch(86.1% 0.047 86.5)

  4. Step 300

    300

    #D2BF94

    oklch(81% 0.061 86.9)

  5. Step 400

    400

    #BB9D56

    oklch(70.8% 0.097 87)

  6. Step 500

    500

    #AA8315

    oklch(63.1% 0.124 86.4)

  7. Step 600

    600

    #906E00

    oklch(55.7% 0.114 87.1)

  8. Step 700

    700

    #7A5C00

    oklch(49.2% 0.101 86.4)

  9. Step 800

    800

    #644B00

    oklch(42.8% 0.087 86.6)

  10. Step 900

    900

    #533E00

    oklch(37.6% 0.077 86.9)

  11. Step 950

    950

    #312404

    oklch(26.9% 0.05 86)

Export this scale for Tailwind in the Tailwind colors tool

#DFD0AF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D8CFAD0.011
Deuteranopia (no green cones)#DCD3B00.008
Tritanopia (no blue cones)#E7CAC70.043
Achromatopsia (no color)#D1D1D10.047

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DFD0AF

    #DFD0AF

    oklch(86.1% 0.047 86.5)

  • #C3D1F1

    #C3D1F1

    oklch(86% 0.047 266.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DFD0AF

    #DFD0AF

    oklch(86.1% 0.047 86.5)

  • #EACAB4

    #EACAB4

    oklch(86% 0.047 56.5)

  • #CFD6B3

    #CFD6B3

    oklch(86.2% 0.048 116.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DFD0AF

    #DFD0AF

    oklch(86.1% 0.047 86.5)

  • #B5D7ED

    #B5D7ED

    oklch(86.2% 0.047 236.5)

  • #D4CCED

    #D4CCED

    oklch(86.2% 0.046 296.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DFD0AF

    #DFD0AF

    oklch(86.1% 0.047 86.5)

  • #AEDBE1

    #AEDBE1

    oklch(86.2% 0.047 206.3)

  • #E3C7E2

    #E3C7E2

    oklch(86.1% 0.048 327.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DFD0AF

    #DFD0AF

    oklch(86.1% 0.047 86.5)

  • #B2DCD0

    #B2DCD0

    oklch(86.1% 0.047 175.9)

  • #C3D1F1

    #C3D1F1

    oklch(86% 0.047 266.7)

  • #ECC5D2

    #ECC5D2

    oklch(86.1% 0.047 356.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DFD0AF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DFD0AF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.