#DFD0A3

Closest named color: Pale Oak (#DBCFB0). oklch(85.9% 0.062 91.8), rgb(223, 208, 163).

Aa

Black text reads best on this color (13.68:1).

About this color

#DFD0A3 is a light, muted yellow. In OKLCH its lightness is 86%, its chroma 0.062 and its hue 92°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.018 away. Black text reads best on it, at 13.68:1.

Hue familyYellows
Lightnesslight (86%)
Chromamuted (0.062)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.68:1
White text1.53:1

Values

HEX#DFD0A3
RGBrgb(223, 208, 163)
HSLhsl(45, 48%, 76%)
OKLCHoklch(85.9% 0.062 91.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DFD0A3 1.53:1 Fails Lc -28.0 Dividers and decoration only
Black text on #DFD0A3 13.68:1 AAA Lc 79.1 Fine for body text
#DFD0A3 text on white 1.53:1 Fails Lc 24.7 Dividers and decoration only
#DFD0A3 text on black 13.68:1 AAA Lc -78.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5EE

    oklch(97.1% 0.01 87.5)

  2. Step 100

    100

    #EFEAD9

    oklch(93.6% 0.023 93.3)

  3. Step 200

    200 (this color)

    #DFD0A3

    oklch(85.9% 0.062 91.8)

  4. Step 300

    300

    #D3C085

    oklch(81% 0.08 92.3)

  5. Step 400

    400

    #BD9D33

    oklch(70.6% 0.126 91.6)

  6. Step 500

    500

    #A68600

    oklch(63.2% 0.129 91.9)

  7. Step 600

    600

    #8B7000

    oklch(55.5% 0.114 92)

  8. Step 700

    700

    #755E00

    oklch(49.1% 0.1 92.1)

  9. Step 800

    800

    #604D00

    oklch(42.7% 0.087 92.5)

  10. Step 900

    900

    #504000

    oklch(37.8% 0.077 92.8)

  11. Step 950

    950

    #302500

    oklch(26.9% 0.055 91.9)

Export this scale for Tailwind in the Tailwind colors tool

#DFD0A3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DACEA00.010
Deuteranopia (no green cones)#DED3A40.008
Tritanopia (no blue cones)#E9C9C40.056
Achromatopsia (no color)#D1D1D10.062

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DFD0A3

    #DFD0A3

    oklch(85.9% 0.062 91.8)

  • #C2CFFA

    #C2CFFA

    oklch(85.9% 0.062 271.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DFD0A3

    #DFD0A3

    oklch(85.9% 0.062 91.8)

  • #EFC8A8

    #EFC8A8

    oklch(85.8% 0.062 61.2)

  • #CAD8AB

    #CAD8AB

    oklch(86% 0.062 121.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DFD0A3

    #DFD0A3

    oklch(85.9% 0.062 91.8)

  • #AED6F6

    #AED6F6

    oklch(85.8% 0.061 242.6)

  • #D8C8F3

    #D8C8F3

    oklch(86% 0.061 302.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DFD0A3

    #DFD0A3

    oklch(85.9% 0.062 91.8)

  • #A2DCE8

    #A2DCE8

    oklch(85.9% 0.061 211.8)

  • #E9C2E3

    #E9C2E3

    oklch(85.8% 0.062 331.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DFD0A3

    #DFD0A3

    oklch(85.9% 0.062 91.8)

  • #A4DED3

    #A4DED3

    oklch(85.8% 0.061 181.8)

  • #C2CFFA

    #C2CFFA

    oklch(85.9% 0.062 271.9)

  • #F4C0CD

    #F4C0CD

    oklch(85.8% 0.062 1.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DFD0A3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DFD0A3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.