#DFD0A2

Closest named color: Pale Oak (#DBCFB0). oklch(85.9% 0.063 92.1), rgb(223, 208, 162).

Aa

Black text reads best on this color (13.68:1).

About this color

#DFD0A2 is a light, muted yellow. In OKLCH its lightness is 86%, its chroma 0.063 and its hue 92°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.019 away. Black text reads best on it, at 13.68:1.

Hue familyYellows
Lightnesslight (86%)
Chromamuted (0.063)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.68:1
White text1.53:1

Values

HEX#DFD0A2
RGBrgb(223, 208, 162)
HSLhsl(45, 49%, 75%)
OKLCHoklch(85.9% 0.063 92.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DFD0A2 1.53:1 Fails Lc -28.0 Dividers and decoration only
Black text on #DFD0A2 13.68:1 AAA Lc 79.0 Fine for body text
#DFD0A2 text on white 1.53:1 Fails Lc 24.7 Dividers and decoration only
#DFD0A2 text on black 13.68:1 AAA Lc -78.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5ED

    oklch(97% 0.011 89.7)

  2. Step 100

    100

    #EFEAD9

    oklch(93.6% 0.023 93.3)

  3. Step 200

    200 (this color)

    #DFD0A2

    oklch(85.9% 0.063 92.1)

  4. Step 300

    300

    #D3C084

    oklch(81% 0.081 92.6)

  5. Step 400

    400

    #BD9D2F

    oklch(70.6% 0.129 92)

  6. Step 500

    500

    #A58600

    oklch(63.1% 0.129 92.4)

  7. Step 600

    600

    #8B7000

    oklch(55.5% 0.114 92)

  8. Step 700

    700

    #755E00

    oklch(49.1% 0.1 92.1)

  9. Step 800

    800

    #604D00

    oklch(42.7% 0.087 92.5)

  10. Step 900

    900

    #504000

    oklch(37.8% 0.077 92.8)

  11. Step 950

    950

    #302500

    oklch(26.9% 0.055 91.9)

Export this scale for Tailwind in the Tailwind colors tool

#DFD0A2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DACE9F0.010
Deuteranopia (no green cones)#DED3A30.008
Tritanopia (no blue cones)#E9C9C40.057
Achromatopsia (no color)#D0D0D00.063

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DFD0A2

    #DFD0A2

    oklch(85.9% 0.063 92.1)

  • #C2CFFB

    #C2CFFB

    oklch(85.9% 0.063 272.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DFD0A2

    #DFD0A2

    oklch(85.9% 0.063 92.1)

  • #EFC8A7

    #EFC8A7

    oklch(85.8% 0.062 62.1)

  • #C9D8AA

    #C9D8AA

    oklch(85.9% 0.064 122.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DFD0A2

    #DFD0A2

    oklch(85.9% 0.063 92.1)

  • #ADD6F7

    #ADD6F7

    oklch(85.8% 0.063 242.8)

  • #D8C7F3

    #D8C7F3

    oklch(85.8% 0.063 302.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DFD0A2

    #DFD0A2

    oklch(85.9% 0.063 92.1)

  • #A1DCE9

    #A1DCE9

    oklch(85.9% 0.063 212.8)

  • #EAC2E3

    #EAC2E3

    oklch(85.9% 0.063 332.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DFD0A2

    #DFD0A2

    oklch(85.9% 0.063 92.1)

  • #A3DFD4

    #A3DFD4

    oklch(86% 0.063 182.2)

  • #C2CFFB

    #C2CFFB

    oklch(85.9% 0.063 272.1)

  • #F5C0CD

    #F5C0CD

    oklch(85.8% 0.063 2.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DFD0A2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DFD0A2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.