#DFCF9D

Closest named color: Pale Oak (#DBCFB0). oklch(85.5% 0.068 92.4), rgb(223, 207, 157).

Aa

Black text reads best on this color (13.54:1).

About this color

#DFCF9D is a light, muted yellow. In OKLCH its lightness is 86%, its chroma 0.068 and its hue 92°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.024 away. Black text reads best on it, at 13.54:1.

Hue familyYellows
Lightnesslight (86%)
Chromamuted (0.068)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.54:1
White text1.54:1

Values

HEX#DFCF9D
RGBrgb(223, 207, 157)
HSLhsl(45, 51%, 75%)
OKLCHoklch(85.5% 0.068 92.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DFCF9D 1.54:1 Fails Lc -28.6 Dividers and decoration only
Black text on #DFCF9D 13.54:1 AAA Lc 78.5 Fine for body text
#DFCF9D text on white 1.54:1 Fails Lc 25.3 Dividers and decoration only
#DFCF9D text on black 13.54:1 AAA Lc -77.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5ED

    oklch(97% 0.011 89.7)

  2. Step 100

    100

    #F0EAD7

    oklch(93.7% 0.026 92.4)

  3. Step 200

    200 (this color)

    #DFCF9D

    oklch(85.5% 0.068 92.4)

  4. Step 300

    300

    #D4C07E

    oklch(81% 0.088 93.2)

  5. Step 400

    400

    #BF9D18

    oklch(70.7% 0.139 92.6)

  6. Step 500

    500

    #A58600

    oklch(63.1% 0.129 92.4)

  7. Step 600

    600

    #8B7000

    oklch(55.5% 0.114 92)

  8. Step 700

    700

    #755E00

    oklch(49.1% 0.1 92.1)

  9. Step 800

    800

    #604D00

    oklch(42.7% 0.087 92.5)

  10. Step 900

    900

    #504000

    oklch(37.8% 0.077 92.8)

  11. Step 950

    950

    #302500

    oklch(26.9% 0.055 91.9)

Export this scale for Tailwind in the Tailwind colors tool

#DFCF9D with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DACD9A0.010
Deuteranopia (no green cones)#DED29F0.007
Tritanopia (no blue cones)#E9C7C20.062
Achromatopsia (no color)#D0D0D00.068

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DFCF9D

    #DFCF9D

    oklch(85.5% 0.068 92.4)

  • #C0CEFD

    #C0CEFD

    oklch(85.7% 0.067 271.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DFCF9D

    #DFCF9D

    oklch(85.5% 0.068 92.4)

  • #F0C6A2

    #F0C6A2

    oklch(85.4% 0.068 62.3)

  • #C7D7A6

    #C7D7A6

    oklch(85.5% 0.068 122.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DFCF9D

    #DFCF9D

    oklch(85.5% 0.068 92.4)

  • #A9D6F9

    #A9D6F9

    oklch(85.6% 0.068 242)

  • #D8C6F5

    #D8C6F5

    oklch(85.7% 0.067 302.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DFCF9D

    #DFCF9D

    oklch(85.5% 0.068 92.4)

  • #9BDCEA

    #9BDCEA

    oklch(85.6% 0.068 212.5)

  • #EBC0E3

    #EBC0E3

    oklch(85.6% 0.067 332.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DFCF9D

    #DFCF9D

    oklch(85.5% 0.068 92.4)

  • #9DDFD3

    #9DDFD3

    oklch(85.6% 0.069 182.1)

  • #C0CEFD

    #C0CEFD

    oklch(85.7% 0.067 271.9)

  • #F7BECC

    #F7BECC

    oklch(85.7% 0.068 2.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DFCF9D, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DFCF9D in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.