#DFCEBE

Closest named color: Pale Oak (#DBCFB0). oklch(86.1% 0.029 65.7), rgb(223, 206, 190).

Aa

Black text reads best on this color (13.70:1).

About this color

#DFCEBE is a light close to neutral grey. In OKLCH its lightness is 86%, its chroma 0.029. It has too little chroma to lean warm or cool. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.021 away. Black text reads best on it, at 13.70:1.

Hue familyNeutrals
Lightnesslight (86%)
Chromaclose to neutral grey (0.029)
Temperatureneutral
Nearest namePale Oak (#DBCFB0)
Black text13.70:1
White text1.53:1

Values

HEX#DFCEBE
RGBrgb(223, 206, 190)
HSLhsl(29, 34%, 81%)
OKLCHoklch(86.1% 0.029 65.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DFCEBE 1.53:1 Fails Lc -27.9 Dividers and decoration only
Black text on #DFCEBE 13.70:1 AAA Lc 79.1 Fine for body text
#DFCEBE text on white 1.53:1 Fails Lc 24.6 Dividers and decoration only
#DFCEBE text on black 13.70:1 AAA Lc -78.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F2

    oklch(97.2% 0.005 67.8)

  2. Step 100

    100

    #EFE9E2

    oklch(93.7% 0.011 71.9)

  3. Step 200

    200 (this color)

    #DFCEBE

    oklch(86.1% 0.029 65.7)

  4. Step 300

    300

    #D2BCA8

    oklch(80.8% 0.037 64.6)

  5. Step 400

    400

    #BB9A7A

    oklch(70.8% 0.059 65.8)

  6. Step 500

    500

    #A98057

    oklch(63% 0.076 65.7)

  7. Step 600

    600

    #94693C

    oklch(55.5% 0.082 66)

  8. Step 700

    700

    #7E572E

    oklch(49% 0.077 65.7)

  9. Step 800

    800

    #674827

    oklch(42.8% 0.064 66.4)

  10. Step 900

    900

    #543C24

    oklch(37.7% 0.05 65.3)

  11. Step 950

    950

    #312316

    oklch(26.9% 0.031 63.8)

Export this scale for Tailwind in the Tailwind colors tool

#DFCEBE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D4CFBD0.016
Deuteranopia (no green cones)#D8D2BE0.014
Tritanopia (no blue cones)#E5CAC90.023
Achromatopsia (no color)#D1D1D10.029

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DFCEBE

    #DFCEBE

    oklch(86.1% 0.029 65.7)

  • #C2D4E4

    #C2D4E4

    oklch(86.1% 0.03 245)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DFCEBE

    #DFCEBE

    oklch(86.1% 0.029 65.7)

  • #E3CBC5

    #E3CBC5

    oklch(86% 0.028 34.3)

  • #D7D2BD

    #D7D2BD

    oklch(86.2% 0.029 95.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DFCEBE

    #DFCEBE

    oklch(86.1% 0.029 65.7)

  • #BDD7DD

    #BDD7DD

    oklch(86.2% 0.029 213.2)

  • #CCD0E5

    #CCD0E5

    oklch(86.1% 0.029 277.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DFCEBE

    #DFCEBE

    oklch(86.1% 0.029 65.7)

  • #BDD8D4

    #BDD8D4

    oklch(86.1% 0.029 185.8)

  • #D6CDE1

    #D6CDE1

    oklch(86.2% 0.029 306)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DFCEBE

    #DFCEBE

    oklch(86.1% 0.029 65.7)

  • #C3D7C9

    #C3D7C9

    oklch(86% 0.029 155.2)

  • #C2D4E4

    #C2D4E4

    oklch(86.1% 0.03 245)

  • #DECBD9

    #DECBD9

    oklch(86.2% 0.028 334.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DFCEBE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DFCEBE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.