#DFCE9B

Closest named color: Pale Oak (#DBCFB0). oklch(85.3% 0.069 91.8), rgb(223, 206, 155).

Aa

Black text reads best on this color (13.43:1).

About this color

#DFCE9B is a light, muted yellow. In OKLCH its lightness is 85%, its chroma 0.069 and its hue 92°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.026 away. Black text reads best on it, at 13.43:1.

Hue familyYellows
Lightnesslight (85%)
Chromamuted (0.069)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.43:1
White text1.56:1

Values

HEX#DFCE9B
RGBrgb(223, 206, 155)
HSLhsl(45, 52%, 74%)
OKLCHoklch(85.3% 0.069 91.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DFCE9B 1.56:1 Fails Lc -29.1 Dividers and decoration only
Black text on #DFCE9B 13.43:1 AAA Lc 78.0 Fine for body text
#DFCE9B text on white 1.56:1 Fails Lc 25.7 Dividers and decoration only
#DFCE9B text on black 13.43:1 AAA Lc -77.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5ED

    oklch(97% 0.011 89.7)

  2. Step 100

    100

    #F0EAD7

    oklch(93.7% 0.026 92.4)

  3. Step 200

    200 (this color)

    #DFCE9B

    oklch(85.3% 0.069 91.8)

  4. Step 300

    300

    #D5BF7D

    oklch(80.8% 0.088 91.7)

  5. Step 400

    400

    #C19C0B

    oklch(70.6% 0.143 91.4)

  6. Step 500

    500

    #A68600

    oklch(63.2% 0.129 91.9)

  7. Step 600

    600

    #8B7000

    oklch(55.5% 0.114 92)

  8. Step 700

    700

    #755E00

    oklch(49.1% 0.1 92.1)

  9. Step 800

    800

    #604D00

    oklch(42.7% 0.087 92.5)

  10. Step 900

    900

    #504000

    oklch(37.8% 0.077 92.8)

  11. Step 950

    950

    #302500

    oklch(26.9% 0.055 91.9)

Export this scale for Tailwind in the Tailwind colors tool

#DFCE9B with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D9CC980.011
Deuteranopia (no green cones)#DED19D0.007
Tritanopia (no blue cones)#EAC6C00.063
Achromatopsia (no color)#CFCFCF0.069

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DFCE9B

    #DFCE9B

    oklch(85.3% 0.069 91.8)

  • #BECDFD

    #BECDFD

    oklch(85.3% 0.069 271.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DFCE9B

    #DFCE9B

    oklch(85.3% 0.069 91.8)

  • #F1C5A1

    #F1C5A1

    oklch(85.3% 0.069 61)

  • #C7D7A4

    #C7D7A4

    oklch(85.4% 0.07 122)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DFCE9B

    #DFCE9B

    oklch(85.3% 0.069 91.8)

  • #A7D5F9

    #A7D5F9

    oklch(85.3% 0.07 242.2)

  • #D7C5F5

    #D7C5F5

    oklch(85.4% 0.068 302.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DFCE9B

    #DFCE9B

    oklch(85.3% 0.069 91.8)

  • #99DBE9

    #99DBE9

    oklch(85.2% 0.069 212.3)

  • #EBBFE3

    #EBBFE3

    oklch(85.4% 0.069 332.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DFCE9B

    #DFCE9B

    oklch(85.3% 0.069 91.8)

  • #9CDED2

    #9CDED2

    oklch(85.3% 0.069 182.1)

  • #BECDFD

    #BECDFD

    oklch(85.3% 0.069 271.3)

  • #F7BCCB

    #F7BCCB

    oklch(85.3% 0.07 1.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DFCE9B, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DFCE9B in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.