#DFCDBC

Closest named color: Pale Oak (#DBCFB0). oklch(85.9% 0.031 65.8), rgb(223, 205, 188).

Aa

Black text reads best on this color (13.59:1).

About this color

#DFCDBC is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.031 and its hue 66°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.020 away. Black text reads best on it, at 13.59:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.031)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.59:1
White text1.54:1

Values

HEX#DFCDBC
RGBrgb(223, 205, 188)
HSLhsl(29, 35%, 81%)
OKLCHoklch(85.9% 0.031 65.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DFCDBC 1.54:1 Fails Lc -28.4 Dividers and decoration only
Black text on #DFCDBC 13.59:1 AAA Lc 78.7 Fine for body text
#DFCDBC text on white 1.54:1 Fails Lc 25.1 Dividers and decoration only
#DFCDBC text on black 13.59:1 AAA Lc -78.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F2

    oklch(97.2% 0.005 67.8)

  2. Step 100

    100

    #EFE8E2

    oklch(93.5% 0.011 63.4)

  3. Step 200

    200 (this color)

    #DFCDBC

    oklch(85.9% 0.031 65.8)

  4. Step 300

    300

    #D3BCA6

    oklch(80.9% 0.04 66)

  5. Step 400

    400

    #BC9977

    oklch(70.7% 0.063 65.7)

  6. Step 500

    500

    #AB8053

    oklch(63.2% 0.081 66.7)

  7. Step 600

    600

    #966838

    oklch(55.5% 0.087 65.5)

  8. Step 700

    700

    #80572A

    oklch(49.2% 0.081 66.4)

  9. Step 800

    800

    #684724

    oklch(42.7% 0.067 65.9)

  10. Step 900

    900

    #553C22

    oklch(37.8% 0.053 66.1)

  11. Step 950

    950

    #322314

    oklch(27% 0.034 65.5)

Export this scale for Tailwind in the Tailwind colors tool

#DFCDBC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D3CEBB0.017
Deuteranopia (no green cones)#D7D2BC0.016
Tritanopia (no blue cones)#E6C9C80.025
Achromatopsia (no color)#D0D0D00.031

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DFCDBC

    #DFCDBC

    oklch(85.9% 0.031 65.8)

  • #C1D3E4

    #C1D3E4

    oklch(85.9% 0.031 246.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DFCDBC

    #DFCDBC

    oklch(85.9% 0.031 65.8)

  • #E4CAC3

    #E4CAC3

    oklch(85.9% 0.031 35.5)

  • #D6D1BB

    #D6D1BB

    oklch(85.9% 0.03 96.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DFCDBC

    #DFCDBC

    oklch(85.9% 0.031 65.8)

  • #BBD6DD

    #BBD6DD

    oklch(85.8% 0.03 215.1)

  • #CACFE5

    #CACFE5

    oklch(85.7% 0.031 275.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DFCDBC

    #DFCDBC

    oklch(85.9% 0.031 65.8)

  • #BBD7D3

    #BBD7D3

    oklch(85.7% 0.03 186.2)

  • #D5CCE1

    #D5CCE1

    oklch(85.9% 0.03 305.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DFCDBC

    #DFCDBC

    oklch(85.9% 0.031 65.8)

  • #C1D7C8

    #C1D7C8

    oklch(85.8% 0.031 155.9)

  • #C1D3E4

    #C1D3E4

    oklch(85.9% 0.031 246.6)

  • #DEC9D8

    #DEC9D8

    oklch(85.8% 0.031 335.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DFCDBC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DFCDBC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.