#DFCDB4

Closest named color: Pale Oak (#DBCFB0). oklch(85.7% 0.039 76.1), rgb(223, 205, 180).

Aa

Black text reads best on this color (13.52:1).

About this color

#DFCDB4 is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.039 and its hue 76°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.010 away. Black text reads best on it, at 13.52:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.039)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.52:1
White text1.55:1

Values

HEX#DFCDB4
RGBrgb(223, 205, 180)
HSLhsl(35, 40%, 79%)
OKLCHoklch(85.7% 0.039 76.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DFCDB4 1.55:1 Fails Lc -28.7 Dividers and decoration only
Black text on #DFCDB4 13.52:1 AAA Lc 78.4 Fine for body text
#DFCDB4 text on white 1.55:1 Fails Lc 25.4 Dividers and decoration only
#DFCDB4 text on black 13.52:1 AAA Lc -77.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F1

    oklch(97.1% 0.006 75.4)

  2. Step 100

    100

    #F0E9DF

    oklch(93.7% 0.015 77.1)

  3. Step 200

    200 (this color)

    #DFCDB4

    oklch(85.7% 0.039 76.1)

  4. Step 300

    300

    #D4BD9D

    oklch(81% 0.051 76)

  5. Step 400

    400

    #BE9A66

    oklch(70.7% 0.081 76)

  6. Step 500

    500

    #AD803A

    oklch(63.1% 0.103 75.9)

  7. Step 600

    600

    #98690F

    oklch(55.6% 0.112 76.5)

  8. Step 700

    700

    #825700

    oklch(49.1% 0.103 75.7)

  9. Step 800

    800

    #6A4707

    oklch(42.7% 0.086 75.3)

  10. Step 900

    900

    #563C12

    oklch(37.7% 0.067 75.7)

  11. Step 950

    950

    #32230C

    oklch(26.9% 0.043 75.8)

Export this scale for Tailwind in the Tailwind colors tool

#DFCDB4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D4CDB20.016
Deuteranopia (no green cones)#D9D1B50.012
Tritanopia (no blue cones)#E7C8C60.034
Achromatopsia (no color)#CFCFCF0.039

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DFCDB4

    #DFCDB4

    oklch(85.7% 0.039 76.1)

  • #C0D2EA

    #C0D2EA

    oklch(85.8% 0.039 255.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DFCDB4

    #DFCDB4

    oklch(85.7% 0.039 76.1)

  • #E7C9BB

    #E7C9BB

    oklch(85.7% 0.039 46.6)

  • #D3D2B5

    #D3D2B5

    oklch(85.7% 0.039 105.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DFCDB4

    #DFCDB4

    oklch(85.7% 0.039 76.1)

  • #B6D6E4

    #B6D6E4

    oklch(85.7% 0.039 226.1)

  • #CDCDE9

    #CDCDE9

    oklch(85.7% 0.039 285.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DFCDB4

    #DFCDB4

    oklch(85.7% 0.039 76.1)

  • #B3D8D8

    #B3D8D8

    oklch(85.6% 0.039 196.4)

  • #DAC9E2

    #DAC9E2

    oklch(85.7% 0.039 315.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DFCDB4

    #DFCDB4

    oklch(85.7% 0.039 76.1)

  • #B9D9CA

    #B9D9CA

    oklch(85.8% 0.04 165.5)

  • #C0D2EA

    #C0D2EA

    oklch(85.8% 0.039 255.6)

  • #E4C6D5

    #E4C6D5

    oklch(85.6% 0.039 346.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DFCDB4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DFCDB4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.