#DFCD9D

Closest named color: Pale Oak (#DBCFB0). oklch(85.1% 0.066 89.9), rgb(223, 205, 157).

Aa

Black text reads best on this color (13.35:1).

About this color

#DFCD9D is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.066 and its hue 90°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.023 away. Black text reads best on it, at 13.35:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.066)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.35:1
White text1.57:1

Values

HEX#DFCD9D
RGBrgb(223, 205, 157)
HSLhsl(44, 51%, 75%)
OKLCHoklch(85.1% 0.066 89.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DFCD9D 1.57:1 Fails Lc -29.5 Dividers and decoration only
Black text on #DFCD9D 13.35:1 AAA Lc 77.7 Fine for body text
#DFCD9D text on white 1.57:1 Fails Lc 26.1 Dividers and decoration only
#DFCD9D text on black 13.35:1 AAA Lc -77.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5ED

    oklch(97% 0.011 89.7)

  2. Step 100

    100

    #F0EAD8

    oklch(93.7% 0.025 91.6)

  3. Step 200

    200 (this color)

    #DFCD9D

    oklch(85.1% 0.066 89.9)

  4. Step 300

    300

    #D6BF80

    oklch(81% 0.085 90.2)

  5. Step 400

    400

    #C29C21

    oklch(70.8% 0.136 89.9)

  6. Step 500

    500

    #A88500

    oklch(63.2% 0.129 90)

  7. Step 600

    600

    #8D6F00

    oklch(55.5% 0.113 89.9)

  8. Step 700

    700

    #775D00

    oklch(49.1% 0.1 89.6)

  9. Step 800

    800

    #624C00

    oklch(42.8% 0.087 89.5)

  10. Step 900

    900

    #513F00

    oklch(37.6% 0.077 90.4)

  11. Step 950

    950

    #312500

    oklch(27.1% 0.055 90.3)

Export this scale for Tailwind in the Tailwind colors tool

#DFCD9D with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D8CB9A0.012
Deuteranopia (no green cones)#DDD09E0.008
Tritanopia (no blue cones)#EAC5C00.060
Achromatopsia (no color)#CECECE0.066

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DFCD9D

    #DFCD9D

    oklch(85.1% 0.066 89.9)

  • #BDCDFB

    #BDCDFB

    oklch(85.2% 0.067 269.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DFCD9D

    #DFCD9D

    oklch(85.1% 0.066 89.9)

  • #EFC5A3

    #EFC5A3

    oklch(85.2% 0.066 60.7)

  • #C8D5A5

    #C8D5A5

    oklch(85.1% 0.066 120.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DFCD9D

    #DFCD9D

    oklch(85.1% 0.066 89.9)

  • #A7D5F6

    #A7D5F6

    oklch(85.2% 0.067 239.7)

  • #D4C5F4

    #D4C5F4

    oklch(85.1% 0.066 299.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DFCD9D

    #DFCD9D

    oklch(85.1% 0.066 89.9)

  • #9BDBE6

    #9BDBE6

    oklch(85.2% 0.066 209.3)

  • #E8BFE3

    #E8BFE3

    oklch(85.1% 0.066 330.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DFCD9D

    #DFCD9D

    oklch(85.1% 0.066 89.9)

  • #9FDDD0

    #9FDDD0

    oklch(85.2% 0.066 180.2)

  • #BDCDFB

    #BDCDFB

    oklch(85.2% 0.067 269.9)

  • #F4BDCC

    #F4BDCC

    oklch(85.2% 0.066 0.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DFCD9D, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DFCD9D in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.